In this introduction to bowhunting the focus is on the theory, practice, reasons and larger picture for the curriculum. |
This project has now been running since 2009, and now we are presenting the 6th edition.
In the 3rd, the major change moved away from categorising animals and define requirements in relation to animal weight directly.
In the 4th we made changes and simplified the assessment of required penetration.
In the 5th, we revisited this theory, and made an incredible break through. Assessing required power is now based on three simple graphs. We also define a new unit for this, which works much easier.
In the 6th edition we revised the whole book, and added e few subjects.
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A note on conventions: All the text that is marked like this, is considered important / summative to bowhunting. The rest is concidered "supportive". |
Bowhunting can be easy, or very difficult, as you choose. Sitting in a hide, you only need to have lots of patience. Hunting by "walking and stalking", with a bow however, can be very challenging. You need to get very close to the animal, and then draw the bow, and shoot, without being seen. |
Before we can discuss the theory of penetration, we need to make a judgment call on a more fundamental issue - when do we consider penetration as "enough"? In other words, when do we consider an arrow that hit its target, as lethal? This sounds rather strange, since we all know exactly when an animal is dead or not. The question we are posing is of a slightly different nature. Yes, we know whether a particular animal is dead, but we need to determine when it would have died, before we make the shot! Hindsight is not allowed. |
Clearly, there are people that survive even severe overdoses. Likewise in hunting, we would like to apply an arrow that in "most" cases, results in a quick kill. |
The biggest factor affecting a hunt is shot placement. The meanest arrow that misses a vital organ is going to cause great suffering. Therefore the first general guideline is always to choose the highest poundage that can still be shot accurately. Accuracy should never be compromised in favor of penetration ability (PA) (or generally referred to as KE or momentum). The target species should then be limited as suggested by your set-up. |
Further Reading: Koert Pretorius, AB, Nov/Dec 2000, p19, "Jumping the string" |
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The other biggest factor affecting a hunt is this penetration ability(PA). |
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Bradly Hunt from Alkali International, published an article on AmmoGuide.COM called A New Concept in Deep Penetration of Solid Rifle Bullets in Large Animals. He describes a penetration index used in the big game hunting community where PA equals the square root of Kinetic Energy X Sectional Density / Frontal Area.
In an effort to quantify all these measurements on the broadhead, Dr. Ashby suggests the use of a tissue penetration index ( TPI = length/(BladeCount x Cutting diameter/2) ). This index captures most of the listed attributes, but excludes the effect of the general size of the hunting point (see next table). It also fails to provide for modern multi-blade hunting points with so called "bleeder blades." |
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The chisel tips are very strong, and very robust. There are conical ones, square ones, triangles, and some have the flat areas of the tip machined out. The main advantage of these tips is their strength. You can break bones with them, and they will still have cutting edges to penetrate flesh thereafter. |
The cut-on-contact (coc) types are less durable, and may fail on hitting bone. However, their penetration in hide and flesh is by far superior to the chisel nose broadheads. |
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You must remember that all animals are very heterogeneous, and consists of very hard bones, very tough sinews, muscles that move across the arrow's path, and right at the other end of the scale, tissue that is largely just airbags (lungs and genuine airbags in birds). The ability of an arrow to penetrate these is dependent on the arrow's mass, its speed, and the broadhead design. The importance of mass vs. speed changes as the hardness of the material changes. For some materials kinetic energy, where speed is much more important than mass, will be indicative. For other materials, speed plays a relatively small role in relation to mass. |
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Further Reading: Cleve Cheney, AB, Jan/Feb 2001, p24, "Arrow penetration - Is there more to it than kinetic energy and momentum?" |
In an effort by SABA to define a more comprehensive index, a new formula is suggested. Herein the following assumptions are made about the hunting point: |
Changing blades profile from #1 to #2, you would expect the force needed to cut flesh to be half as much, from #1 to #3, it should double, and from #3 to #4 it should also about double (or be about 4x that of #1). Using the relationship of H.tan(A/2), which is the same as H2/(L+x), where x is the length of the blade along the shaft, we can see this pattern, except for #4, which results in just more than 3.5x the force needed than for #1. For our purposes it will suffice. |
If you look at the table above (made with the tan(A/2) principle), you will see that increasing the blade length (changing from blade #1 to blade #2 as in the above picture), reduces the force needed to cut (going right on any row). I.e. double the blade length, and the force needed is halved. |
Blades CD L CD(mm) L(mm) H(mm) TPI H2/(L+x) The first 3 rows increase the cutting diameter. The new factor is slightly more critical of cutting diameter than TPI. 2 1 1 25.4 25.4 8.9 1.00 1.00 2 1.25 1 31.75 25.4 12.1 0.80 0.71 2 1.5 1 38.1 25.4 15.2 0.67 0.54 |
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This equation predicts how much resistance a broadhead of a particular design will experience when pushed through muscle tissue very slowly. The graph on the left is of predictions compared to actual measurements. This was for 2 different fieldpoints, a Nitron with no blades, a chisel point mechanical with no blades, a cut-on-contact mechanical with no blades, a Nitron with 1,2 and 3 blades, the mechanical with chisel tip and 3 blades, the c-o-c mechanic with its blades, and lastly a Razor Back: a two (fixed) bladed c-o-c broadhead. |
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Here is the function developed in vbScript for among other applications, MicroSoft Excel: |
Function PDepth( _ ByVal Ro As Double, _ ByVal m As Double, _ ByVal v As Double, _ ByVal dia As Double, _ ByVal a As Double, _ ByVal ds As Double, _ ByVal c1 As Double, _ ByVal c2 As Double, _ ByVal c3 As Double, _ ByVal KELoss1 As Double, _ ByVal BodyDepth As Double, _ ByVal KELoss2 As Double) Dim s As Double, d As Double, PI As Double, KE As Double, vv As Double PDepth = "err" PI = 3.141592654 s = 0 'initialize distance penetrated If Ro < 2 Then Exit Function 'too little Ro, model will crash If ds <= 0 Then ds = 0.001 '1 mm steps 'limits the minimum speed to about 140 fps v = v - ((c1 / v) ^ c2 - 1) If v < 0 Then Exit Function 'SI units Ro = Ro / 2.2 * 9.8 'lbs to Newton m = m * 0.065 / 1000 'grains to kilogram v = v * 12 * 2.54 / 100 'fps to meter per second dia = PI * dia * 2.54 / 100 'shaft dia in inches to shaft area in 'meter squared per meter shaft a = a / 1550.0031 'inches squared to meter squared BodyDepth = BodyDepth * 2.54 / 100 'inches to m KELoss1 = KELoss1 * 1.359431604 'foot pounds to J KELoss2 = KELoss2 * 1.359431604 'foot pounds to J If KELoss1 > 0 Then 'modeling bone penetration as loss of energy ' this is valid as penetration into bone is related to KE KE = m * v ^ 2 / 2 KE = KE - KELoss1 If KE < 0 Then Exit Function 'if we don't get through the bone - done v = (KE * 2 / m) ^ 0.5 'get the speed exiting at back of bone End If vv = v ^ 2 'meter per second squared - we will loop using vv s = 0 Dim aa As Double Do While vv > 1 And s < 10 If s > BodyDepth + 0.75 Then ' [ ] -------------> Ro = 0 a = 0 aa = 0 PDepth = 999 Exit Function ElseIf s > BodyDepth And s > 0.75 Then ' [ ----]-------> aa = (0.75 - (s - BodyDepth)) * dia a = 0 Ro = 0 ElseIf s > BodyDepth Then ' --[-------]---> aa = BodyDepth * dia a = 0 Ro = 0 If KELoss2 > 0 Then ''exit rib breakage energy loss KE = m * vv / 2 - KELoss2 'if we don't get through the bone, done If KE < 0 Then exit do ' --[-------] vv = (KE * 2 / m) KELoss2 = 0 End If ElseIf s > 0.75 Then ' [ ------------> ] aa = 0.75 * dia Else ' ------[----> ] aa = s * dia End If d = (Ro + (Ro * a + aa) * vv) / m vv = vv - 2 * d * ds s = s + ds Loop If s >= 10 Then PDepth = 999 Else PDepth = s * 100 / 2.54 'and return the result in inches End If End Function |
A similar model was previously used by the author to predict the trajectory of an arrow through the air, based on this same friction principle. The friction (Fr) the arrow experiences at various speeds changes, so it also changes as the arrow decelerates during penetration. This model involved simulating the arrow’s path in small steps, and to calculate the friction at each step. But it requires a "friction constant" (k). For the trajectory we could calculate k using two measurements, at 1Y and 20Y, and adjusting k until it predicted the same speeds as measured. |
Speed loss for breaking rib on entry: (20 foot-pounds loss) 300 500 700 200 -100 -52 -35 As you can see, slower and lighter 225 -81 -44 -31 arrows looses more speed breaking 250 -70 -39 -27 ribs than faster and heaver ones. 275 -61 -35 -24 300 -55 -32 -22 |
For the purpose to standardize energy loss and penetration, we propose the kinetic energy loss (foot ponds) be calculated as the animals weight (in kg) raised to the power of 0.28, multiplied with 6.24.
This is not magic numbers, but rather an aggreement. |
Approximation of energy needed to break a rib per animal mass: Animal energy weight needed 10 12 50 19 220 29 1060 45 5000 70 |
Another interesting prediction we see is: when we take two arrows, weighting 900gr @ 200fps and 300gr @ 345 fps (both have kinetic energy 80 ft.lbs) and say both break a 25 footpound rib on entry, the 900gr arrow looses 18% of its penetration, and the 300gr arrow only 13.4%. However, the 900gr arrow still out penetrates the 300gr one by more than 50%. |
But we are now loosing focus and are trying to define penetration in terms of the target being hit, and not the broadhead. Although this is the reality of hunting, the heterogeneity and all variables of a live animal being penetrated by an arrow, is totally impossible to predict. Instead we limit ourselves to muscle tissue, and the effect of a single rib on entry and exit. In other words, we standardize the animal. |
Warning: Although tests like these try to prove heavier arrows have more penetration, they rather reflect that the bow is slightly more efficient at higher arrow weights. The medium is not comparable to wet tissue, but is indicative of penetration into bone. |
Further Reading: Cleve Cheney, AB&A, Apr 2007, p27, "What is TPI?" |
According to tribology (the scientific study of friction):
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Animals consist of a mixture of solids (bone), elastics (hide, sinew, muscle) and liquids (water and oils). Fats are "oil-lubricated solids". So perhaps it’s best if we look at lubricated hard surfaces and fluids. So for liquids, to the best approximation, the arrow feels friction relative to its speed squared. |
Now, lets look at all the attributes of these arrows closely: gr Dia. Spine gpi FOC Fc% fps KE cP Gold Tip 370 0.295 400 8.5 11 44 192 70 48 Easton 422 0.294 340 10.5 9.6 53 277 72 52 CarbExp 458 0.315 350 11.8 8.9 52 268 73 55 |
Fc% is the critical loading weight of the arrow as a percentage of the bow’s draw weight, and is an indication of dynamic spine - values between 38% and 45% is generally good (45 being the stiffest). (The definition of these attributes is discussed later in full detail.) KE is kinetic energy and cP is the momentum x100. So how can we explain the above anomaly, where both KE and cP is largest for the Carbon Express arrow, but it penetrated the least? |
Have a look at these values: Dia cP Frontal Area cP density Gold Tip 0.295 48 0.068 7.022 Easton 0.294 52 0.068 7.651 CarbExp 0.315 55 0.078 6.996 |
If we now look at the cP density, it explains why the Easton did the best. If we took the FOC and dynamic spine into account, it also explains why the GoldTip did 2nd best. But, these experiments were done in a cardboard box butt. What effect would this have had? |
The tribologists would be tempted to say that since the friction area’s were dry, the pressure on the bigger shafts was more and faster speeds had slightly less friction, and so the Easton won. They would also claim that if hunters shoot at flesh, friction is independent of surface pressure, but goes up with speed squared. So in flesh, the Carbon Express would have won. |
Other factors influencing penetration of projectiles are sectional density and the centre of gravity of the arrow (FOC). Sectional density is the mass of an object divided with it frontal surface area. Sectional density does play a major role in arrow penetration, since the difference in arrow shaft weight. However, the differences in diameter are usually very small. However, new technology are decreasing arrow diameter, and this will need to be revised. |
FOC, or Front Of centre, is a term describing how far the centre of gravity of the arrow is in front of the middle of the arrow. This value is usually between 5% and 12% for target shooting, and 8% to 15% for hunting arrows. The FOC is in effect an indication of the flight stability of the arrow. |
Where it plays a role in penetration is easiest to picture if an arrow is imagined that hits a target slightly at an angle. Such an arrow's momentum, acting through its centre of gravity, will push the point sideways and greatly reduce penetration. For this reason a higher FOC makes the bowhunter's set-up more forgiving for a slightly less than perfect arrow flight. This is in fact the same reason an immediate unease was felt about using a spear to hunt an elephant, as described elsewhere. |
The lower the value, the less stable the arrow, but also the trajectory is slightly more flatter. The arrow glides more. The bigger the value, the more stable the arrow, but the quicker it loses height. It glides less, and looses less speed over the trajectory. |
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The effect FOC has on penetration is threefold. Firstly it stabilizes the arrow for good flight, leading to a arrow that hits the animal without any vibrations. This causes better penetration, since the mass that is pushing the arrow from its centre of gravity, is centered exactly behind the broadhead. |
This bending will also affect penetration for again the penetration force is tilted away from the broadhead. The larger the FOC, the bigger the force that can be withstood by the shaft, since the bending force between the broadhead and the centre of gravity, is applied on a shorter piece of the shaft. |
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We can provide an empirical formula for his results, and it looks like this:
If you are wondering what an arrow's FOC will be, but have not yet built it, you can use the following equation to calculate it: where Wt is the total arrow weight, Wi is the weight of each component, L is the length of the arrow, and Li is the distance of the component's center of gravity from the nock point. |
Further Reading: Seppie Celliers, AB&A, Apr 2008, p30, "FOC - Front of centre balance" JP de Villiers, AB&A, Feb 2008, p58, "FAQ's" Dave Holt, AB, Nov/Dec 2000, p7, "Arrows - Heavy versus light" Dave Holt, AB, Mar/Apr 2001, p9, "The Downrange decay of Arrow Velocity" Herman Brand, AB&A, Dec 2007, p51, "Swaar of Ligte Jagpyle?" |
The shaft of the arrow experiences friction during penetration, and as such affects it. Experimental results have shown that an additional factor can be multiplied with the achieved velocity or momentum, to accommodate this influence. This shaft factor is based on whether the shaft of the arrow is the same size or larger than the hunting point's ferrule's diameter. If the arrow's shaft is the same size, a shaft factor of 0.9 should be used, while if the arrow shaft is larger, a value of 0.6 should be used (if smaller 1.0). |
The model we are trying to develop has at its hart defining penetration in terms of the arrow's attributes. But some of these attributes are not independent of the target, for example the Ro defined elsewhere, which is a function of the blade design and the type of material being penetrated. As such, we had to standardize on some sensible medium. In looking at the effect of arrow tilt, we are delving into even harder ground. |
Wp x Lf + Wgpi x Lf x Lf/2 + Wgpi x Lb x Lb/2 + 40 x (Lb - 3) |
where Lf is the length of the shaft in front of the COG, |
The deeper the arrow penetrates the more of the shaft is in contact with the target. This means the tilting increases as the arrow penetrates and the influence of the tilting increases. Another big problem with trying to quantify this effect is that the size of the force that does the tilting, is dependent on the medium shot into. So we sit with an initial tilt caused by wind (a variable independent of arrow design), and the force (a second independent variable), while we are trying to define a model based on only the arrow. |
Either one starts by measuring the penetration resistance (Ro) (the easiest but the least precise), or one measures the dimensions of the broadhead, and calculate it using the formula for Ro (more complicated, but a bit more precise). |
Mass Body width (kg) (inches) 10 4 100 12 220 17 800 31 5000 74 |
Now if you think the model is complicated, the mathematics actually simplifies to where more than 95% of the model can explained by: |
weight x speed Penetration = ------------------ 760 x Ro0.8 |
Penetration Graph: |
In this graph we have for different resistance values, the approximate momentum required for a full body penetration, not hitting any bones. |
Remember, we are not really concerned with the width of the channel here, since it was agreed that all broadhead wound channels exceeds the 7.5mm proven to be fatal within 10 seconds. |
On http://www.bowhunting.co.za/SABA/asp/minreq.asp, the whole model is implimented.
On it you can select the broadhead that closest represents your broadhead, and the web page will show
you what the required kinetic energy, momentum or speed is, for the particular animal and arrow weight. |
The final product is one where you can with a single selection of the broadhead determine the suggested minimum requirements for all arrow weights, and all animals. The answer is then presented in a simple lookup table. Of course there are always incidental factors that will cause deviations, and some animals bend the rule. The fine print therefore reads that "your experience may vary" simply because the average bowhunter is looking at a relative few hunts per year. Indeed, the variability of penetration cannot be wished away. And of course, the result is not precise. You simply cannot measure any of the parameters with precision, and the result cannot be precise. We suggest you expect about a 10% error, for ex. if a value of 53 foot-pounds are calculated, you can assume it is accurate to about ±5 foot-pounds (=53/10). The only counter we suggest to incidental factors and imprecision is "overkill' - literary.
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As things are, things change. This sounds like zen, but unfortunately, true. As part of defining the Norms and Standards for hunting in South Africa, the goverment asked us a 2nd time for input in this regard. It was then that we realized that we will first have to do more mathematics, in order for the hunter to do even less... |
Indeed, this formula is MUCH more interesting, firstly because it defines minimum requirements as the sum of two factors. The 1st factor relates only the broadhead's design to the animal's weight, and the 2nd factor relates only the arrow's weight to the animal's weight. In affect we are able herewith to define the influence of the broadhead independently of the arrow weight, with the provision we work in required momentum squared (P2). |
Relating the broadhead's cutting resistance to animal weight. Please note that the values on the axis, is not linear, they are so called logarithmic. Therefore the markers indicate 10, 20, 30 up to 100kg, then 100, 200, 300 up to 1000kg.
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In the same way, find the animals weight on the bottom axis, 200kg, and using the purple line for a 650gr arrow this time (if you shoot with a 650gr arrow) we can read the P2 for the arrow weight from the upright axis at about 80sq.slugs. Add the 43 and 80, and you get a total P2 of just about 123 sq.slugs. Now let's say your bow shoots the 650gr arrow at 265fps. (The actual value for (mv)2 is about 296,700,625, an awful large number, but we can scale it to get 297, which is easier to work with.) |
Does it make sense?
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The next three tables allow you to do all we discussed in this book so far, in three simple steps. Of course you need to know the arrow's weight (in grains), how fast your bow shoots it (in fps), the intended hunting tip's resistance to penetration (in pounds), and the weight of the animal you intend to hunt (in kg). |
Using these tables in the previous section, we investigated a NAP Nitron with three fixed blades, needing around 8 pounds of force pushing it to penetrate into rump muscle. If you have arrows weighing 700 grains, and you want to hunt blue wildebeest (which tops out at around 200 kg), the new model suggest you need at least 120 sqr.slugs, or 40 foot-pounds. Note, this being here the minimum requirement.
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Further Reading: Herman Brand, AB&A, Mar 2007, p30, "Die pyl in pyl en boog" Seppie Celliers, AB&A, Dec 2007, p56, "Pyle maak 'n groot verskil" |
The author(left) with his giraffe... |
Bow efficiency is the ratio of the arrow's kinetic energy, to the energy used to pull the bow. To determine the energy used to pull the bow, you need a bow-scale. With this you can draw what's called the draw-force curve. It is basically how hard you need to draw the bow, at each particular point in the draw. So what you do is to measure the draw force for the bow at every inch as you draw it. The sum of all these measurements is the draw energy in inch-pounds, which when divided with 12, gives foot-pounds. |
The best way in which to compare bows in relation to efficiency, using this last equation, is to calculate the speed that the bows would shoot the particular arrow you plan to hunt with. The bow which attain the highest speed would of course be the most efficient. By the way, I am assuming these bows are all of the same poundage, and draw length. |
Further Reading: Harry Marx, AB&A, Nov 2008, p30, "Comparing Bows with bows: virtual mass" Herman Brand, AB&A, Nov 2006, pi, "Beste Boog?" Dieter Noli, AB&A, Nov 2006, p59, "Bow evaluation methods" Rean Steenkamp, AB&A, Jun 2006, p43, "Who says a longbow isn't good enough?" |
Finally, we are getting closer to the actual hunt... |
Broadheads should be very sharp to cut with the least possible cellular damage, else more clotting factors are released. Clotting factors will slow down the bleeding, and increase the distance the animal will run before becoming unconscious. This damage also releases a whole enzymatic cascade that causes blood clotting to initiate. Since the idea of the hunting point is to cause the animal to bleed to death, you don't want clotting. |
As bleeding rate is sometimes likened to the result of the surface area of the cut, it would seem logical to use as many as possible blades. However, it is not flesh that bleeds, but arteries. And no matter how many times you cut an artery, it bleeds just as fast as if it was cut once. So arguments and opinions abound - we will look at the facts. |
If you draw a circle with the same diameter as the broadhead's cutting diameter, and in it the cuts made by the broadhead, you can easily see that with 2 bladed broadheads, you can draw many lines representing arteries through the circle that does not get cut. When you do this with a 3 bladed broadhead, the chance of an artery being cut by any blade drastically increases. |
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For 4 blades the penetration depth would be: |
D0 20" D2 (penetration) ACA (average cutting area) inches square inches 2x 3x 4x 2x 3x 4x 10 8.0 6.7 6.3 6.6 6.0 11 9.0 7.6 6.9 7.5 6.8 12 10.0 8.6 7.6 8.3 7.7 13 11.1 9.6 8.2 9.2 8.7 14 12.2 10.8 8.8 10.1 9.7 15 13.3 12.0 9.5 11.1 10.8 16 14.5 13.3 10.1 12.1 12.0 17 15.8 14.8 10.7 13.1 13.3 18 17.1 16.4 11.3 14.2 14.7 19 18.5 18.1 12.0 15.4 16.3 |
In this table we can see that for example in row 3, if a field point penetrates 20", and a 2 blader 12", then a 3 blader will penetrate 10", and 4x only 8.6". Their cutting areas will be 7.6sq", 8.3sq", and 7.7sq". |
Which emphatically proves that 3 bladed broadheads are better than 2 or 4 bladed ones where lethality is concerned, unless penetration is needed, for which 2 bladers are better, and unless you get pass through's, in which case 4 bladers are better. |
If you do get pass-through's, the best broadhead is always the one that cuts the largest cutting surface (blade count x cutting diameter), and just falls out of the animal at the other side. If you frequently get pass-through's, you can consider going bigger with the broadhead. |
Now before we step of this topic, there is another interesting opinion about bleeding to take note of. Internal bleeding is good, but external bleeding even better - it leaves a nice trail to follow. If you cut a straight cut through hide, and stretch it, you will notice that you can actually "pinch" it close if you pull in the direction of the cut. Three and four bladed broadheads cut a pattern that cannot pinch close. Therefore some 2 bladers have an extra 2 small blades. These are called bleeder blades, and their sole purpose is to ensure that you still have the penetration of 2 blades, while the cut cannot be pulled close. |
Further Reading: Herman Brand, AB&A, May 2007, p32, "Minder Bloed" |
In the past speed was one of the most important factors of a bow as promoted by industry. This of course makes sense if you are selling bows. The IBO standard (being misused as it is) set a constant arrow weight, and allows the buyer to make a rudimentary/superficial comparison between bows. More importantly, it allowed manufactures to advertise "mine’s bigger than yours". The standard could have been defined differently - what is the heaviest arrow the bow will shoot at 200 fps? This (although totally impractical) would have instead led to a weight race... |
It is often asked what the minimum speed of a hunting arrow should be. There are two principles you can follow to answer this, and speed’s contribution to penetration is discussed elsewhere. Instead, these two factors are accuracy, and reaction time. We will first look at accuracy, then reaction time, and then go some way to define a sensible balance between speed and weight. |
Shooting high (+) and low(-), for animals at various distances, for different arrow speeds, that comes closer 1Y after ranging, for elevations relative to anchor point +1 to -5Y. 50Y 40Y 30Y 20Y 10Y 150 4.0 to 3.1 3.4 to 2.9 2.6 to 1.9 1.8 to 0.9 1.1 to 0.0 175 3.1 to 2.7 2.5 to 2.0 1.9 to 1.3 1.4 to 0.4 0.9 to -0.3 200 2.4 to 2.0 1.9 to 1.4 1.5 to 0.8 1.1 to 0.2 0.8 to -0.4 225 1.9 to 1.5 1.6 to 1.0 1.2 to 0.5 0.9 to 0.0 0.7 to -0.5 250 1.6 to 1.1 1.3 to 0.8 1.0 to 0.3 0.8 to -0.2 0.6 to -0.6 275 1.3 to 0.9 1.1 to 0.6 0.9 to 0.2 0.7 to -0.3 0.6 to -0.7 300 1.1 to 0.7 0.9 to 0.4 0.7 to 0.1 0.6 to -0.4 0.6 to -0.7 |
In this table we can see the error caused by the ranged animal stepping closer to you, by a mere 1Y. This error was calculated using a parabolic trajectory, and therefore assumes no speed loss (speed loss increases the error slightly more). The values are all in inches. |
Also, a very interesting phenomenon is that when shooting from a tree hide (5Y high), at 250fps instead of shooting high at 20Y, you shoot slightly low! This is seen for 10Y for all the speeds. It of course has to do with the form of the trajectory, and that 1Y is a bigger percentage of 10 than 50. On average, the error always decreases with an increase of speed. |
If you take a video recording of an animal being shot with a standard video camera, the frames or still photos it takes, is about 25 per second. This means the frames are 0.04 seconds (40 milliseconds) apart from each other. |
This implies reaction times that can start at just below 0.1 seconds (100 milliseconds), but can also be as slow as 200 milliseconds. |
If you shoot at an impala at 20Y, with an arrow at 250 fps, the animal has 187 milliseconds to react between the sound reaching it, and the arrow doing so. If you wish to reach the animal before 100 milliseconds, you will have to shoot at 395fps. |
Moral of this story - if you want to decrease the probability of the animal jumping, by increasing arrow speed, you will only be partially successful. There are a few other ways of also decreasing "string jump", for example shooting heavier arrows that decreases energy loss and lowers sound frequencies and amplitude, or putting on sound dampeners, or standing a bit deeper in the hide, waiting for the animals to calm down, etc... |
Here we see the time (milliseconds) between the sound and arrow reaching the target, the distance the animal can "fall" during string jumping (reacting only after 100ms), and the speed at which it would be falling by this time. Clearly you can see the need for 275+ fps at 30Y and 200+ fps at 20Y, to minimize string jumping. |
Time (milliseconds) Distance (inches) Speed (fps) 50 40 30 20 10 50 40 30 20 10 50 40 30 20 10 150 868 694 521 347 174 114 68 34 12 1 25 19 14 8 3 175 725 580 435 290 145 75 44 22 7 0 20 15 11 6 2 200 618 494 371 247 124 52 30 14 4 0 18 13 7 5 1 225 535 428 321 214 107 37 21 9 3 0 14 10 7 4 0 250 468 374 281 187 94 26 15 6 2 0 12 9 6 3 0 275 413 331 248 165 83 19 10 4 1 0 10 7 5 2 0 300 368 294 221 147 74 14 7 3 0 0 9 6 4 3 0 |
What is even more effective, as proven in this video, to decrease string jumping, is to wait for the animal to relax or shooting only when they are calm. Birds and other animals causing some natural noise are also very beneficial. |
Therefore, we could conclude that speed does flatten the trajectory slightly, and does decrease the probability and extend of string jumping, but never believe that speed will solve these problems. Instead, a concerted approach, where also other techniques and factors are used, is most successful. |
Another ground for differentiating between for example a spear and an arrow, is the speed of the projectile. The influence of the speed of the projectile on accuracy will be discussed in the following paragraphs. Its influence on penetration is however also critical for a totally different reason than momentum. It ties in with FOC as discussed above. |
A faster projectile gives the animal a shorter time to react to the sound of the projectile (or for any other reason). |
The importance of a moving target on the penetration of a slow projectile is easily imagined as the moving animal will cause the projectile to slant during impact. This will decrease penetration in exactly the same way as an imperfect trajectory due to a too low FOC. Again, we will only capture this effect as a general guideline, since currently it does not seem sensible to try and quantify it other than as arrow speed. |
Accuracy is increased for all hunters by merely shooting at shorter distances. The reason for suggested optimum mass and speed being high in general is to compensate for a slightly less than perfectly placed shot. In realizing the constraints these hunters function in, we can see that by reducing the maximum suggested range, |
we in turn reduce the probability of the animal moving, increase the target size, and therefore increase the probability of perfect shot placement. In combination with shorter hunting distances, the use of 2 bladed hunting points with minimum cutting diameters ensures achieving needed PA. |
In turn, defining suggested maximum ranges for all categories of bowhunters is also of ethical importance. This ties in perfectly with accuracy as discussed above. The temptation is all too great for trying to suggest a measurement of an archer's accuracy, and therewith provide suggested maximum hunting distances. The reality is however that even if a hunter could accurately hit the target animal's vitals at 80Y, the time for the arrow to reach the animal will be relatively long, and thereby its movement during this time ("string jump") will negate all the care that went into the perfect shot placement. It is generally accepted by bowhunters that about 20Y is the maximum range for small game (and definitely for warthogs as well) at arrow speeds of about 250fps. Larger game are generally slower to move, and 30Y is quite acceptable for the large antelopes. For Giraffe and buffalo, 40Y is not unrealistic. The maximum suggested hunting distance is not a function of the hunter's accuracy, but indeed of the animal's reaction time (and size of vital organs) vs. the speed of the arrow. |
At the generally accepted arrow velocity of 250fps, animals at 20Y have about 0.2 seconds to react to the sound and animals at 40Y about 0.4 seconds. |
Proposed Maximum Yardage based on Reaction Time Size (kg) 25 50 100 200 400 Reaction Time (seconds) 0.1 0.14 0.20 0.28 0.40 Arrow Speed Recommended Maximum Distance (yards) 150 6 8 12 16 23 175 7 10 14 20 28 200 8 11 16 23 32 225 9 13 19 26 37 250 11 15 21 30 43 275 12 17 24 34 48 300 14 19 27 38 54 |
Based on the assumption that the animal is alert, using the formula: |
"Effective range is the ability to place 80% of your arrows in an 8"circle (20 cm)." - Cleve Cheney.
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The Vitals’ Area Diameter (VAD) is defined as the diameter of the largest circle that fits inside the shot window to the vital organs (heart and lungs) that miss all the major bones. |
The proposed maximum yardage based on accuracy is done in relation to the basic unit of a grouping size - its diameter. A grouping with circumference of 10" (measured as suggested later on), has a diameter of 10/3 = 3.3", and when shot at 50Y, an angle of 0.066"/Y, if you are familiar with MOA, arcTan(dia/(Y*36))*60 = 6.3. It implies on for example small game a shot at the furthest 4"/0.066Y, which is 60Y (A quick approximation is 100x4"/MOA). Building a safety factor into it, doubling the grouping size, this distance becomes 30Y. Here is a table with some values: |
approx. mass (kg) 50 75 100 200 400 800 Average vital dia 4" 5" 6" 6" 7" 8" (also approx) Circumference "/Y Recommended Max Distance* (Y) 24" 0.160 13 16 19 19 22 25 22" 0.147 14 17 20 20 24 27 20" 0.133 15 19 23 23 26 30 18" 0.120 17 21 25 25 29 33 16" 0.107 19 23 28 28 33 38 14" 0.093 21 27 32 32 38 43 12" 0.080 25 31 38 38 44 50 10" 0.066 30 38 45 45 53** 60 8" 0.053 38 47 56 56 66 75 * safety factor=2 ** shots at 50Y and beyond are generally not recommended. |
The proposed method for measuring group size is to measure the circumference of the smallest polygon that covers 6 shots, i.e. shoot 6 shots and wrap a tape measure around the shafts where they enter the butt. This value is then divided with 3 (the mathematical constant PI is about 3) to approximate diameter, and then with the distance tested at. For ex. 20" circumference at 50Y is 20/3/50"/Y, which gives a grouping of 0.133"/Y. |
Here is a simple but accurate procedure to measure your hunting distance quickly. |
No guessing, and no acceptable wounding rate... |
Further Reading: Cleve Cheney, AB, Mar/Apr 2001, p13, "Optimum Range - knowing when to shoot" Cleve Cheney, AB&A, Jan 2008, p30, "Long shots - why not?" Cleve Cheney & Jan Burger, AB&A, Jan 2007, p39, "Close shooting makes good sense" Engee Potgieter, AB&A, Jul 2007, p52, "Rooibok - die snaarspringkoning" Engee Potgieter, AB&A, Apr 2007, p25, "Bowhunting Bread and Butter" |
Further Reading: Johan Smit, AB&A, Sep 2006, p51, "Traditional bows - stronger than you may believe" Johan Smit, AB&A, Nov 2006, pi, "Watter Traditionele toerusting is reg vir my?" Johan Smit, AB&A, Jun 2006, pi, "Sorg vir jou Tradisionele Boog" Johan Smit, AB&A, Mar 2007, p29, "Tradisionele boog en die spoedmite" Johnny Snyman, AB, Nov/Dec 2000, p28, "Making a Flemish Splice Bowstring" Johnny Snyman, AB, Jan/Feb 2001, p14, "Making a Flemish Splice Bowstring - Part 2" |
Further Reading: Seppie Celliers, AB&A, Oct 2007, p51, "Hoe kies ek 'n boog wat my pas?" Herman Brand, AB&A, Nov 2007, p52, "Feite en Opinies" |
The very first arrow rest, still in use, is the shelf, or riser of the bow, and against the hand. This works perfectly if your arrows are tuned for the type of rest. The arrow vibrates during release at a particular frequency. When the arrow is released, the string pushes it against the riser, and bends it. This bend initiates a vibration that takes the flights of the arrow out of the way of the riser. Of course, if the arrow vibrates at the wrong frequency, the flights do not clear, and makes contact with the rest. This can cause inconsistent groupings. This is the very reason traditional archers uses feathers for fletching. Feathers are also less rough on the hand. |
Here's just a small sample of broadheads and variety |
There are currently 4 types of mechanicals, those that open backwards upon penetrating the skin, those that open by sliding the blades backwards upon skin penetration, opening forwards on contact, and those that open backwards but only after penetrating the full depth of the hunting point's length. |
The first type is the more generally used design, opening backwards. It sometimes causes a small entry wound. It can also be deflected by the opening blades pushing the point away. |
In relation to mechanical hunting points we recommend that only category #1 and #2 animals be hunted. This is however based on the opinion that mechanicals are generally of a less robust design than fixed hunting points. Another factor to keep in mind with mechanicals is that in general the blade angle is larger than with fixed blade points, increasing the resistance to penetration. The big advantage of mechanical hunting points is the ease with which to tune the bow for them, once field point tuning was done. |
If you are a traditional shooter, you can skip this section. I won't mind. If you are not, a sight is a useful appendage. There are two major designs, a multi-pin and a single-pin sight. Multi-pin sights are most popular, and has a major advantage. The animal you are hunting will move closer and further, and you will have to change the distance you aim at. With a multi-pin sight you need not adjust any setting, and just shoot on another pin. The drawback it has, is that if you are using really heavy arrows, the trajectory is rather pronounced, and you want to aim at very close to the correct height. If you have set your pins on 10 to 50Y, with 10Y intervals, you will have problems at other distances. My advice to set the pins at 20,25,30,35 and 40Y. You should not hunt at further distances anyway, and closer than 20Y the arrow is traveling fairly straight. I shoot with a single pin sight. The reason is purely personal, I like to aim on the pin, and if the animal is it 37Y, I can set it and shoot. I do not need to aim between pins, something which I'm not very good at. |
You can also spray them with fluorescent paint. A sight light is useful for shooting in low light conditions. Definitely, we are advising you do not shoot late in the evening, unless you have good dogs and lights for the follow up. However, as bowhunters we frequently hide in shades, and shoot at dark coloured animals. |
As a rough estimate, cheap broadheads are not as precisely made as more expensive ones, and the more precisely it's made, the better its aerodynamic properties. Any skew or bent blades will affect the flight path of the arrow, and the effect will increase with increased arrow speed. |
You should also spin the arrow on the broadhead tip, to see if there is any wobble in the shaft. Sometimes the insert is not 100% centre, or the tip of the broadhead is not. This will show as a wobble of the shaft when you spin the arrow on its tip. An arrow with a wobble will not fly straight, as this off centre tip will create unbalanced aerodynamic forces on it. |
Durability is one of those strange characteristics that are very easy and very difficult to describe. The easy part says it should not break. The difficult one is saying when will it break. In general, most fixed blade broadheads are more robust than mechanical broadheads. |
If it is tough, it doesn't keep the edge so well. One important factor about the steel, if it is too soft, is the edges may not only go blunt easily, but they may even curl around on hitting a rib on entry. This does not only hinders penetration, but also severely diminishes the damage it does. Lung tissue is extremely elastic, and will simply stretch over such a curled edge. This turns your broadhead into a fieldpoint as far as lung tissue is concerned. |
Further Reading: Sampie Stoffberg, AB&A, Dec 2008, p61, "Die keuse van 'n jagpunt" Engee Potgieter, AB&A, Jul 2008, p15, "What do you expect from a broadhead?" Herman Brand, AB&A, Jul 2008, p61, "Jagpunte ... en jagpunte" Herman Brand, AB&A, Sep 2006, p vii, "Hoe maak mens 'n jaglem bangskerp?" Johan Smit, AB&A, Aug 2006, p ii, "Watter jagpunt is die beste een vir tradisionele boogjag?" Herman Brand, AB&A, Aug 2006, p iv, "Hoe skerp is skerp?" Fritz Rabe, AB&A, Apr 2006, p25, "Hunting the heavies" Dave Holt, AB, Jan/Feb 2001, p7, "Testing broadhead accuracy" |
There are various factors influencing arrow stability, or how long it takes for an arrow to stabilize after release. In general, longer arrows stabilize quicker, heavier ones slower. But spine, and its center of gravity play major roles. By the way, we assume you have tuned the bow for center shot and straight nock travel. |
The first major factor that plays a role in arrow stability is its spine. An arrow's spine is how stiff it is. (Actually when measuring spine, you measure how limb it is, but "limpness" never had a chance catching on in the archery community.) An arrow with 280 spine is very stiff, while one with a 500 spine is very limb. |
What is true about all arrows is that they bend upon being released. In fact, if you put a static force on the back of the arrow, you'll see the arrow totally collapse at about 20 to 30lbs. Yet, they don't, even when shot in 100lbs bows. The fact is that they actually do collapse, but since they are so quickly out of the bow, they don't get time to bend all the way and break. |
There are two types of spine, static and dynamic. Static spine is something you talk about in the bow shop. Dynamic spine is the only thing that controls arrow flight. In fact, dynamic spine is very different from static spine in that it describes how something changes in time, and many factors that influence it have no influence on static spine. |
For all traditional bows, and most recurve bows, spine plays an immense roll in getting the fletching past the riser, without it touching the riser. The arrow’s stiffness is precisely matched with the bow’s poundage, in order for the first harmonic of oscillations to carry the fletching clear of the riser, as the arrow bends. You can imagine this as if the arrow slithers like a snake around the riser. |
In any case, if the arrow is too stiff, for traditional bows you won’t get flight clearance, and for cut-out risers you’ll get the point of the arrow being pushed up or down. If the arrow is too limb it simply bends too much, and the broadhead will steer the arrow all over the place. Again traditional archers won’t get clearance, since clearance depends on the timing of the arrow bending left and right. For cut-out risers, the arrow will simply steer tail-high or -low, causing porpoising arrow flight, and you can look at paper tuning for more on this problem. |
Either way, too stiff or too limb arrows will cause inaccuracy, and even energy losses. When measuring spine we always measure static spine. That is how far it bends due to a precise constant pressure of 1.94 lbs over a 28" section. To measure dynamic spine is quite a different issue. In fact, dynamic spine has two dimensions, how far an arrow bends, and how fast it bends (or vibrates). |
Dynamic spine is affected by the following: |
(By the way, this arrow will have a FOC of 17% - see Front Of centre for the significance of this.) The starting point for our discussion on how far it will bend is to use the critical load under which it will buckle. This is the critical load we mentioned above. The effect of the string on the arrow is to bend it. More power will bend it more, but not faster. The amplitude of the vibration is determined by the force you apply to the arrow (in fact by the force of the arrow on itself because of being accelerated, but that is getting too technical), its length, weight and stiffness. The frequency of the vibration is not. The critical force that buckles the arrow is defined by Euhler as: |
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The buckling load, as a percentage of the bow's maximum draw weight, the critical load percentage (CLP), should not be less than 38%. Less than this and the arrow bends too much, and may break, which can have severe health implications. The maximum above which the arrow becomes "too" stiff, is about 51%. Too stiff arrows are generally less accurate than properly spined arrows, but poses no risk. If a compound bow is well tuned however, even WAY too stiff arrows can work. |
Reports were received of a CLP over 200% that is still accurate. When thinking this over, you may realize that the weight of a shaft relates only to the spine, if the shaft was built as light as possible - think material limitations. Above the minimum weight, it is independent of the static spine. But increasing the shaft weight does increase the dynamic spine. This is because the arrow accelerates slower if it's heavier, for the same draw weight. Remember, the arrow actually bends because it is compressed between the string, and the g-forces of the broadhead and shaft.Since the g-forces are less if it accelerates slower, this compression force is less. Also, this compression force is translated into the lateral force that bends the shaft, and since the shaft is heavier, the same force would have bend it less - more mass to move. At the same time we just said the force is actually less. Therefore, the displacement of the shaft is less. The heavier arrow, with the same static spine, actually has a stiffer dynamic spine. This in effect decreases the attack angle of the broadhead, and so increases accuracy. |
Important to notice is that the arrow bends not according to the bow’s draw weight, but according to the "g-forces" it experiences being accelerated. This force is twice the product of the arrow’s pile weight and acceleration. Also notice that weight behind any point on the arrow’s shaft, cannot add to the weight that bends the part behind it, but instead adds to the weight that resists the bend. Therefore the total weight that bends the arrow is the pile weight plus about half of the shaft weight (Wp + Ws/2). Also the fraction (R) of the force that bends the arrow is proportional to the ratio of the already existing deflection, to half the distance from the nock to the point: |
The spine, modeled as a spring, resists this bending force, and this resistance increases with the deflection. If the shaft is perfectly straight then the curve of the axial force needed to bend the arrow starts of at its critical buckling force, and decreases as you bend the arrow. To see if this makes sense, we can draw a curve of the deflection and compare it to the axial force needed to bend the arrow. More realistic, if the arrow is not perfectly straight, or the force is slightly off centre, the axial force curve looks like the one shown here. Calculating the critical buckling force the arrow, in this case, 47.2 lbs (calculated by the approximation done by Euhler's equation), we can see that it closely resembles the curve’s maximum of about 45lbs. |
Another interesting feature of this model is the decrease of the resistance against deflection as the arrow is bent beyond a certain point. This resembles the catastrophic failure of an arrow that is pushed too hard - it reaches a point where the arrow needs less force to bend it further than it is currently supporting, and collapses. |
You will recall I mentioned earlier that any mass in front of a certain point on the shaft bends it, and the mass behind this spot resist the bend. If you add all the weights before and after all points on the shaft, you will see that the shaft weight adding to the bending force is half of the shaft weight, and the part that resists it is the other half of the shaft weight.If we take these forces and apply them for a fraction of a millisecond to the model each time, until the arrow escapes the string, we can calculate how far it bends. |
Parameter changed | Range | Deflection (mm) |
Draw weight | 50 to 90 lbs | 4.6 to 12.8 |
Broadhead weight | 65gr to 200gr | 7.1 to 10.6 |
Spine | 200 to 600 | 3.8 to 15.3 |
Shaft Weight (gpi) | 6 to 14gpi | 10.4 to 7 |
Shaft length | 26" to 32" | 5.2 to 9.7 |
Arrow Straightness | 0.006 to 0.001 | 8.4 to 8.0 |
Arrow Rest | 0 to 2 mm out of place | 7.2 to 11.8 |
Nock travel | 1 to 4 mm deviation | 3.8 to 10.7 |
There are many and varied factors influencing dynamic spine. The model presented here, based on a simple interpretation of Newton’s laws of motion and numerical analysis, predicts the effect of most of these parameters. The prediction of the bending of the shaft during release may not be extremely accurate, however the changes in the bending is fairly consistent with what would be expected from a real arrow. |
(Dw draw weight, DL draw length, Bh brace height, Wp pile weight, L shaft length, Ws shaft weight, S spine) |
For example, for a pile weight 215gr, gpi 13, spine 280, 30" draw length, 7.25 brace height, 72 lbs and 29" shafts, it predicts a deflection of 8.5 mm. I have a suspicion that this is a fair deflection for a 600gr arrow at 262fps. Easton’s spine charts in general try to keep the deflection of the arrow below 10mm. I would suggest you can start at 10mm, and decrease the s-spine of the shafts you test, to about 5mm. The best value will very much depend on your bow, since nock travel, inherent from the bow’s design, will place a limit on the stiffest arrow that still group nicely. |
Now let's look at traditional bows and dynamic spine... |
The total weight of the arrows he tested varied from 291 to 500 grains, the s-spine from 700 to 390, the length from 32.3 to 27.4", and pile weights from 89 to 180gr. The largest error was on the arrow with the smallest shaft weight (5.9gpi), and it was a mere 3.1 Hz more than the measured value of 87.6Hz. The equation describes 98.7% of the measured values - as theories go, this is GOOD. |
Arrow Wt L Wp Ws S Fm Fp Error Wood HPD 500 32.3 126 10.9 550 50.4 49.6 -0.8 X7 1914 375 28.8 100 8.9 660 65.9 64.1 -1.8 XX75 2213 440 30.6 129 9.5 460 67 65.2 -1.8 X72314 525 30 180 10.8 390 68.9 69.3 0.4 Cartel Tri 700 291 29 92 6.1 700 75.8 74 -1.8 ACE 520 292 30.3 89 6.0 520 79.7 78.8 -0.9 ACC 560 325 27.4 103 7.3 560 83.5 85.5 2.0 ACE 520 308 28.5 120 5.9 520 87.6 90.7 3.1 |
The next question you will ask now is what frequency is the correct frequency for your bow. Stu Miller has developed and excellent spine calculator for non-compound bows. It has a collection of a huge number of commercial shafts, and he actively keeps this up. You will find it easily with Google. I used this calculator of his to compare results of my model with his empiric formula (empiric: based on describing the relationship and not explaining it). (Just a short reminder: The frequency will determine how fast the arrow vibrates or bend, and therefore how much time it will take to move the fletches out of the way of the riser as it passes to the side of it.) |
D is draw length, B brace height, F draw weight, and Wt is the total arrow weight. |
Wp Ws S DL Bh DF L Wt fps millis Fn(arrow) Fn(bow) Error(Hz) xx75 2213 150 9.5 460 30 8 50 31.5 449 194 19.8 54.2 50.6 3.7 125 9.5 460 30 8 60 30.65 416 219 17.5 57.7 57.1 0.5 100 9.5 460 30 8 70 30.13 386 244 15.7 60.3 63.6 -3.3 1914 150 8.9 660 27 8 46 29.3 411 179 18.6 54.1 53.8 0.3 150 8.6 660 27 8 56 27.8 389 202 16.5 61.1 60.6 0.5 125 8.6 660 27 8 65 27.4 361 224 14.9 63.3 67.3 -4.0 |
These arrows are matched to the bows using Stu Miller’s calculator. As you can see the frequencies we predict is slightly different. In the next table, I have matched the arrows to the bows using the frequency. You may notice that according to this prediction, the last arrow may be slightly too short. |
Wp Ws S DL Bh DF L Wt fps millis Fn xx75 2213 150 9.5 460 30 8 50 32.8 462 192 20.0 50.0 125 9.5 460 30 8 60 30.8 418 219 17.5 57.1 100 9.5 460 30 8 70 29.2 377 246 15.6 64.2 1914 150 8.9 660 27 8 46 29.4 412 179 18.6 53.7 150 8.6 660 27 8 56 27.91 390 202 16.5 60.6 125 8.6 660 27 8 65 26.46 353 226 14.7 67.9 |
All this said and done, if you shoot a compound bow, it's better to err on the too stiff side. And as a general rule: Shoot the stiffest arrow that still groups satisfactory. |
Further Reading: JP de Villiers, AB&A, Oct 2008, p52, "FAQ" Seppie Celliers, AB&A, Dec 2007, p30, "Arrow Spine" Harry Marx, AB&A, Mar 2009, p30, "Dynamic Spine and Building Heavy Arrows" Harry Marx, AB&A, in press, , "Dynamic Spine II" |
These are the charts for Easton and GoldTip. We include it here for instructional purposes. Although the specific arrow models change, the s-spine requirements is always relevant. |
Another major influence on arrow stability is of course arrow spin. The way in which it affects stability has little to do with the so called gyro-effect. When the arrow leaves the string, it starts to turn, if the fletching is helical or at an angle. During this process the energy to spin the arrow is drawn from the arrow’s speed by causing a drag at the back of the arrow. This "pulls" the arrow at its tail backwards, and straightens it. |
Once the arrow’s spin reaches the rotational speed at which it can’t be spun quicker, due to the angle of the fletching, this drag falls away, and the arrow no longer loses speed to spin it. If the arrow now looses speed due to gravity or friction, it can actually be spinning faster than its fletching angle and speed dictates. This can decrease the stability of the arrow at long distances(>60Y), as it moves the centre of pressure forwards. Quantifying this effect has been attempted, but for now you should just take note of this effect. |
Another effect the spin has on arrow flight is to limit the influence of unbalanced aerodynamic forces. Such a force would cause the un-spinning arrow to fly in a curving trajectory. When it spins, this curvature is controlled by now forcing the arrow into a helical trajectory. This does increase accuracy, but not penetration. For penetration you need an arrow which flies straight. |
Increasing the size or angle of the fletching usually only works to a certain degree. Then the increased rotation speed actually causes this unbalanced arrow to start to wobble. It is therefore not wise to try and stabilize an already wobbling arrow with bigger fletches. The better solution is to balance the arrow, or to get rid of it. If the unbalance is due to the broadhead, you can try another broadhead on it. Sometimes it’s due to the "insert" not being inserted straight. Mostly it’s due to a used broadhead that bent slightly during a previous shot. Spinning the arrow on its tip or in an arrow spinner usually detects such an unbalance. Sometimes you only see it as a unwillingness to group. |
This is because the arrow flexes after release. Different arrows with different set-ups all flexes differently. If your arrow encounters resistance while it is still flexing it can reduce penetration up to 70%. This all depends on the power of the bow compared to the arrow. This walks hand in hand with spine. |
The spine of an arrow must match the bow to start of with. In hunting, the spine must also match the resistance especially in heavy bows with fast arrows. Most spine charts give the spine stiffness for acceleration. This is fine for target shooting but not for hunting. In hunting, the arrow sometimes come to a stop in a shorter distance than it accelerate out of the bow, [for eg. when] striking a bone. |
Every set-up has a "sweet-spot" where it will get maximum penetration. This is normally between 18 - 33 yards. The heavier the arrow and power of the bow, the longer it takes to stabilize the arrow. That is why it is a good idea to get the FOC of the arrow as much forward as possible and to use long helical fletching. A lot of people use short 2" - 3" fletches today and it works well to achieve speed and it does group etc. but it takes a long time to fully stabilize an arrow. The arrow also looses a lot of its energy during flexing that could have been put to better use. |
The less an arrow flex, the more momentum it has. The faster it stabilizes the better it flies." |
Further Reading: John Dudley, AB&A, Mar 2008, p30, "The Best Fletching For your Arrows" JP de Villiers, AB&A, Mar 2008, p48, "FAQs" Sampie Stoffberg, AB&A, Jan 2009, p56, "Die keuse van vere" |
The hunter should practice from kneeling and sitting positions (on a chair and on the ground) to shoot. Most often when stalking an animal, you will be shooting from a very unnatural position. This can severely affect your accuracy. |
Further Reading: Seppie Celliers, AB&A, Jan 2007, p42, "Boogterme" Rean Steenkamp, AB&A, Apr 2007, p47, "Eye Dominance" |
A bow and arrow is a complicated machine that needs expert tuning for optimal hunting performance. We recommend that a bow hunter should practice to shoot accurately with the highest poundage possible. It is recommended that the bow is tuned in order to maximize the energy transferred from the bow to the arrow. Thus the right selection of combined optimal equipment is critical and each component of the bow hunting set-up must be carefully selected. |
Although cam tuning is (almost) always done in the shop, you need a bow press and a bow shooting machine, we discuss it here for the importance of this step. And contrary to popular hype, even binary cams needs to be tuned. Of course this does not apply to single cams... |
The purpose of paper tuning is to set the arrow rest's height and the preliminary lateral position. You need to do paper tuning, and then "walk back tuning", to get good flight from arrows with hunting points. |
Further Reading: JP de Villiers, AB&A, Nov 2008, p52, "FAQ" Herman Brand, AB&A, Sep 2007, p13, "Paper tuning your bow" |
The rest should be adjusted up or down, until the shaft's tear is horizontal. |
This is done with hunting points. The sight is first tuned for 20, 30, 40 and 50Y. Once you are no longer able to increase the precision with the lateral adjustments of the sight, you can start with walk-back-tuning. |
Then you can tighten the rest's screws and check it once every 1000 or so shots. |
Further Reading: JP de Villiers, AB&A, Sep 2008, p52, "FAQ" John Dudley, AB&A, Nov 2007, p30, "Walk-back tuning with broadheads" Seppie Celliers, AB&A, Nov 2007, p55, "Stel jagpunte in - maklik" |
What is the influence of the nocking position on how a bow performs?
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The horizontal axis of this graph is inches drawn, while the vertical axis is millimetres above the centre line. Since the arrow rest is at 0" drawn, you can extent the general direction of the nock with a pencil, and see where it will cross the 0" point. For the bottom line (1mm low) it will fly over the shelf at about 14mm, whereas at 1mm higher, its being pushed on a line below the shelf!
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But I think we are not really seeing the drastic effect these nock movements have yet. |
Since the D-loop is usually done over serving, the serving can act as a thread on which you "screw" the D-loop up or down. This also makes for "fine tuning", since the serving thread is typically less than 0.5mm. So you have a fairly fine thread on which to rotate the D-loop.
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The nocking height has a profound influence on the arrow flight. A mere 0.5mm change in height can influence your groupings and arrow flight even at 40Y by 6". It is important to, with adjusting the arrow rest, that the nock height is not simply assumed to be correct. Nock height is not "fixed" by adjusting the rest, and there is no (easy) better way than simply to change it and test it. It determine how much the arrow will flex during release, even if the rest is set up perfectly. |
The last step tuning your setup is looking at the arrows. By this time arrows with broadheads and fieldpoints should be hitting close to each other. If they do not, it most probably means that the arrows bend too much as they leave the bow, i.e. they are under-spined. You can try more stiffer shafts. |
Confidence in your ability to hunt is locked up in the aged old saying "practice makes perfect". SABA simulates hunting conditions on a monthly bases on African animals in 3D competitions in order to harness our members with knowledge and confidence of optimally used equipment and arrow trajectory in real hunting light conditions. "Bokkoors" can’t be simulated but can be overcome with the confidence coming from experience in the hunters shooting ability. Every aspect of the hunt should be coupled with confidence. |
Archery is almost always a mixture of old and new, and anchor points are a point in proof. Shooting consistently is only possible if you have a constant anchor point, and bow grip. In time, with new developments that aid with consistency, many archers neglect the anchor point and grip. The rationale is of course that with a peep, who needs an anchor point? In fact, as of date there are even two products on the market that "eliminates" a peep, and therefore can be seen as to make a consistent anchor point even less important. |
The precise anchor point you use is not that important, although there are some guidelines. The most important issue is to anchor in exactly the same way each time. |
Some archers anchor below the chin, some against a lucky tooth, some behind the yaw bone, and so on. I anchor with a knuckle into the back of my ear. Of course, when using a mechanical release, your options are very much defined by the type of release. One interesting variation is to anchor the thumb behind the neck. This provides a very stable support for a very long draw length. Some archers also believe in a third anchor point. This is usually done by touching the tip of the nose to the string. Kisser buttons are also popular with traditional archers, which is a brass nut or even just a small leather strip knotted to the string. The idea is that you put this physical marker on your mouth or lips, on a particular spot each time. |
On holding the string with your fingers, there are two schools: the Mediterranean way, and the apache way. The Mediterranean way uses two fingers above and below the arrow, while the apache hold puts just one finger above the arrow. Some people shoot with three fingers below the arrow, and none above. |
As you can see on this drawing, the string arm is also supplying lift to the bow-arm when it draws the bow. The height of the anchor point above the shoulders determine how much of this pull is used to keep the bow up, vs. drawing the string back. |
If you experience this again, try pulling harder at the string, and you will see the bow lifts suddenly. This "below the spot freezing" is not a sign of panic, it is more an indication that you are relaxing your body, as it should be. |
Determining the correct draw length is important, and very easy. Measure your arm's span from fingertips to finger tips, stretched out to the sides against a wall, and divide this with 2.5. Use this to set the bow's draw length, and then you can fine tune it further with either adjusting the cams, or string length, or even the D-loop length. |
The solution is of course that when you do relax your chest muscles, you must pull a bit harder with your back muscles, to get the string-arm's shoulder to rotate further back, and therefore to pull slightly harder - to lift the bow into line again. But after all, the anchor point you use, should be comfortable, and by definition, this will be close to the point of balance. When talking about bow grips, I got the following advice. The top of the handle should lie in the V of the thumb and the hand, and the bottom part should rest against the heel of the hand, between the thumb and the hand muscles. In other words, the top of your hand should be about 40 to 45 degrees turned out, while the bow is vertical. |
A tight grip usually puts an unnoticed torque on the bow, that pulls the arrow to the sides during release. With a relaxed hold, only touching on a small part of the handle, this torque is greatly reduced. |
There are a few products on the market that promises to eliminate bow torque. |
Again, the best grip is the comfortable one, the one you can consistently apply. |
There is generally two ways to aim, without or with a sight. When shooting without a sight, you have to judge the trajectory of the arrow. This takes extreme levels of practice to achieve. Mostly used by "traditional hunters", which are shooting with longbows and recurves. There are a few archers who have achieved unbelievable accuracy in this way, however, most hunters are more successful using sights. Shooting instinctively does have the advantage of being fast. It is possible to aim and shoot in much less time than it would take using sights. This is a technique to be practiced, and very little else can be said about it. |
However, probably the biggest source of unwanted movement is the archer trying to think about the problem. |
In exactly the same way that a thin myelin sheet increases reaction time, overriding these reflexes with conscious control, takes way longer. This of course increases the unwanted shaking movement. With practice, an action becomes unconscious. This is indeed what happens, and in becoming unconscious, it also becomes faster. Further practice, and honing of this unconscious skill, will reduce the time for feedback even further. The conclusion to cure the wandering sight syndrome is to relax and not to think about it. Aim like riding a bicycle. |
The actual technique of aiming varies and is mostly a personal thing. It is suggested however to draw the bow slightly higher than the target, after which you can allow the sight pin to sink SLOWLY onto the spot. |
Generally however, you will find that you approach the target with the open area of the sight. If the pins are fastened onto the right half of the sight ring, the left side will be open, and you will find yourself approaching the target with the pins generally from right to left. This would suggest the best pin configuration to be hanging from the top of the ring, which sadly is not available. In fact, single pin sights usually have the pin fixed to the bottom of the ring. |
One of the most important steps in shooting is of course the release. Target archers have a great advantage over hunters, in that they can employ what's called a "surprise release". In effect, the release is done in such a way that the archer is unable to predict the exact moment the release will occur. This in turn implies that they are not able to "compensate", or pre-empt it, with some muscle action. The idea not that the release should take you by surprise, it merely means that you should not be able to pre-empt the exact moment it will occur. |
Exercise one: The dummy release: Draw the bow with your finger behind the trigger. Leave it there and aim. Now imagine you taking the shot, keeping your finger behind the trigger, pull it back as if you are doing the release. Your bow arm should of course stay perfectly still. Do this two or three times, then do the real release. |
Exercise two: The friendly release: Have a trusted friend stand next to you. Draw the bow, aim, and allow your friend to enact the release. In this exercise, your bow arm must NOT stay still. It must be pulled to the side as you release, as you can't compensate for the shot, which is exactly as it should be. |
A reminder - the palm of the hand holding the bow should be about 45 degrees with the bow. Also your elbow must be bent - if not, the bow's draw length is too long. Your elbow should also be bent away from the bow, and not down (else you will get string slapped). Now the follow through - your hand should just keep on pushing the bow straight forward as the follow through. If your arm was straight, the bow will instead jump to the left. With the bent arm, it travels forward and do not affect the arrow's flight... |
Further Reading: Roy Gaylard, AB&A, Apr 2006, p36, "Instructions for beginners" |
The trajectory of an arrow is actually quite a complex model. The complicating factor is that friction in air is dependent on the square of the velocity of the arrow. It is of course also dependent on the arrow design, its broadhead and fletches, and how it travels. An additional factor is the angle of the fletches. This causes more friction during release, but potentially a straighter flight, endless friction at the last stages of the flight. |
Newtonian Model Angle 45: 6.5 14.2 21.5 29.1 36.7 44.4 40: 7.5 15.3 23.3 31.4 39.7 47.8 35: 7.7 16.5 25 33.5 42.2 51 30: 8.7 17.2 26.4 35.1 44.2 53.4 22: 9.2 18.6 28 37.6 47.2 56.7 The Cos-Rule: 15: 9.4 19.4 29.1 39 48.7 58.7 which is the same up or down 10Y 20Y 30Y 40Y 50Y 60Y 10Y 20Y 30Y 40Y 50Y 60Y -15: 9.9 19.4 28.9 38.3 48 57.4 15 10 19 29 39 48 58 -22: 9.4 18.6 27.8 36.7 46 55 22 9 19 28 37 46 56 -30: 8.9 17.5 25.9 34.4 42.9 51.2 30 9 17 26 35 43 52 -35: 8.4 16.5 24.5 32.4 40.6 48.5 35 8 16 25 33 41 49 -40: 8 15.3 22.9 30.3 37.9 45.3 40 8 15 23 31 38 46 -45: 7.5 14.2 21.2 28 34.9 41.7 45 7 14 21 28 35 42 |
An exact formula for calculating the compensation for uphill and downhill shots does not exist. However, the following approximation also works well: |
The distance you should use to aim with, is the horizontal distance to the target, regardless of whether you are shooting uphill or downhill. |
Some rangefinders already calculate this for you. With older ones, you can pick some other object that is directly below or above the animal. What is also important about these shots is the way in which it's done. You should preserve your shooting form when doing so, and not lower or raise your bow arm to make them, but bend at the waist. Draw and anchor the shot as if the target is straight ahead. Then bend in the waist to aim. |
Further Reading: Harry Marx, AB&A, Mar 2008, p14, "Compensating for shooting at a slope" |
Often when you walk and stalk, and even more often if you shoot from cover, you have only a narrow gap to shoot through. This gap may be directly in front of you, but it may be anywhere between the animal and you. Knowing the arrow's trajectory can allow you to miss these obstructions, and shoot a perfect shot. |
If your multi-pin sight is set up on 20, 30 and 40 yards (or meters), whichever pin you aim with, the arrow will cross the line of sight over a particular pin, at that pin's distance. For example, if you are aiming at a target at 40Y, the arrow will be at 20Y, where ever the 20Y pin is aiming at. At 30Y, it will be at the point the 30Y pin is aiming at. |
The arrow passes through the loops at various distances. What is very useful to note is that if you moved loop E, such that the arrow falls through it on the 30Y pin's line of sight, that loop will be at 30Y. In other words, if the loop (or gap) is at 20Y (as is loop D), the arrow will fall through it if the 20Y pin's line of sight is on it! |
Every archer and hunter experiences target panic at least once. It can take a number of different forms: the inability to release the arrow (freezing), the inability to move the sight on to the target, or snap shooting - releasing the arrow the instance the sight passes the target. |
3) The most effective treatment is however to remove all targets from the butt, and to shoot at it from a ridiculously close distance, say 5Y. In such a position you simply have no fear of missing the target or the butt. Shoot like this until you are comfortable (bored), and can perform both the exercises for good release, without flinching, or even needing to suppress a flinch. Then you can add a target, still at 5Y, and go at it again. The next progression is to repeat this process at 10Y, then 15, etc. |
Shooting at 5Y with your eyes closed is also suggested frequently. I found this generally to increase anxiety, and do not suggest it. You will probably need to return to these treatments in time. I found it useful to include these activities as part of my normal exercise routine. |
If you have been shooting for a long time, a different problems starts to rear its head. You start to shoot more "instinctively" (without thinking). This sometimes causes you to "lose control" of your trigger finger.As the pin approaches the target, the shot simply goes off - and you never instructed your finger to pull. You can easily measure the degree to which you are already suffering from this. When aiming next time, put the pin on the target, touch the trigger, but do not pull it. If you can do this, you are still "in control". If you cannot, well, you have a problem. The feeling is similar to the urge you get to close your eyes when someone threw sand in them. It is almost unstoppable - the shot MUST be done... I know, since I suffer from this. But luckily there is a good treatment for this as well. You see if some action is being performed unconsciously due to repetition, you only need to change the action and it will "bounce" back into consciousness, or conscious control. The treatment in this case is to change the finger you pull the trigger with. Doing this change often keeps the process from falling into unconsciousness.
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Further Reading: John Dudley, AB&A, Jan 2008, p15, "Curing Buck Fever and Target Panic" |
Make sure you arrows are clean. When shooting into 3D targets, often some of the material sticks to the arrow. This should be removed before you can shoot with the arrow again. This material not only make the arrow lie incorrectly on the rest, but can also bump it in any direction as it is released. You can rub the shafts in hard, old soap to protect them against it. |
Your equipment must be in top working order and you must know which animal category can be hunted with the bow equipment as a whole. Prepare thoroughly and check each component for optimal mechanical operation. When arriving at the game farm, be thoroughly briefed and get the farm’s rules and regulations together with a price list of animals that may or may not be hunted. Always have a knife and a good wire cutter in your daypack to remove snares set by poachers. |
JC Botha, former chairman of SABA, has the following to say about walk and stalk":
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A pair of protective gloves is essential for when you need to walk on your hands and knees. I use second-hand military police leather gloves and cut them down to size. They are very strong and last for many seasons.
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Also when spooked they prever to move against it. This is all because the smell and sounds are carried by the wind, and allow the animals to "see throught" the bush. Moderate wind will also provide you with a sound cloak - in that the grass and leaves' sounds will drown your movement's sound.
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Whenever a rifle hunter pictures this scenario, a bowhunter in a hide, waiting for animals to come drinking, salt licking, or feeding from lucern or other special feeds, they get REALLY agitated. Aparantly this is the worst form of un-ethincal hunting... But before we discuss this issue, also discussed later when we talk about ethics, let us first discuss how to hunt from a hide.
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Now, back to the ethical thing. One way to measure the level of "fair chase" in a hunting technique, is to count the number of animals taken with this technique, per hour spent doing it. From my personal experience I have been more succesfull (animals shot per hour) with rifle on foot, LESS with bow in hide, and least with bow on foot. So although there isn't a "chaise" involved, there is a "wait" involved... The right animal must approach the hide close enough, it must stand still, and in a huntable posture, with no obstructions.
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Further Reading: Herman Brand, AB&A, Apr 2007, p31, "Jag uit 'n Skuiling" Pieter Oberholzer, AB&A, Sep 2007, p49, "Die Onderskatter Boonstoel" |
Further Reading: Herman Brand, AB%A, Oct 2006, p50, "Visskietseisoen is hier" Cleve Cheney, AB%A, Dec 2006, p8, "Bowhunting Fish" Herman Brand, AB&A, Dec 2006, p50, "Voorreg om vis te skiet" |
The first rule about handling snakes is - keep out of there way. They are more afraid of you than you of them. And in general they will flee, or freeze. Only if you are really on them, stepping or otherwise, will they defend themselves in the only way you can, if you only have teeth... |
The animal always comes FIRST. A picture of you and a successfully bow hunted animal, capture what this book is all about. With the hunter in the background and the hunted quarry in front, the picture advocates to the world the essence of the skill of bow hunting in its truest form. The world looking at your picture sees the animal in the foreground FIRST and the hunter in the background.
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It's not the bow that kills the animal, and not even the arrow, it's the hunting point. The blades must be as sharp as you can get them. Furthermore, for any shots all the major bones must be avoided. So if the animal is standing nicely quartered, shooting for the heart is considered a risky shot, since almost half of it may be obscured by the forward leg. So it depends very much on how far you are from the animal, and how accurate you can shoot. In general, it is good hunting practice to shoot a safe shot. If you draw a triangle on the leg bones, and the largest circle inside this, the safest shot is for or just behind the centre of this circle. If the animal's nearest front leg is forward of the other front leg, as if he last stepped with it, the heart is of course opened for a clean shot. |
Most printed targets on sale are for rifle hunters. Usually they show the position of the lungs, heart, neck and brain.This is not particular applicable to bow hunting. For bow hunting practice only the heart and lungs are of real importance. |
The moment the animal turns away from you, or stand "quartering away", you have to adjust the aiming point. Remember that the arrow should pass ideally through the centre of the chest. Therefore, if the two legs are next to each other, like in the picture of the impala below, the centre of the chest lies on a vertical right in the middle of the two legs. Although such a shot has less chance of hitting a major leg bone, it does hit the rib bones at an angle, making a deflection more possible. It is therefore also in the light of some mechanical hunting points' tendency to deflect, that such a shot with mechanicals should be considered very carefully. Rather use a point with a "cut on contact" point. Shooting for the heart is more feasible from a slight quartering away position. |
In the above example, many hunters advocate to shoot for the furthest leg, which is still acceptable. It is slightly risky in that if you pull to the right, you may only hit one lung. |
In the same way a quartering forward shot is considered very risky. The arrow will have to find its way among the major leg bones. Also, if the animal starts to move due to the sound of the bow or arrow, as it crouches to "load" its legs for the jump, these heavy bones close the whole shot window. |
Full frontal shots are possible. It is however considered very controversial,because the shot window to the heart is very small. You cannot really target the lung from the front, and in any case you would hit only one lung if you do at all. |
This would be a cause for a long trek. The smallness of the full frontal shot is due to the breastbone and leg boneson either side of the window, and the neck on the upper side thereof. The vertebrates of the neck is extremely low where it enters the chest, and with a rifle, if you shoot from the front below the animal's mouth, you are most probably going to destroy the lower neck. But with a bow, you have to go for the heart and aorta here. You probably need to be able to shoot a grouping of 1" at the distance of the animal (all categories), before even attempting this. And there is simply no margin for error, so do it only at a very close distance. |
The animal is also looking at you, already making it risky. And if the animals should jump at all at the bow sound, remember the small shot window, you missed it. Therefore it is not recommended at all. |
It is important to remember that even though you can shoot far more accurate than the animal's position and vital area dictate is needed, any movement of the animal, and the shot is at least marginal, at most a wound. Recommended distance limitations are defined by the hunter's accuracy, the animal's vital area size, AND the probability of the animal to move. The further the shot taken, the higher the chance the animal moves, the bigger the effect of its movement, and the further it will move before the arrow gets there. |
Tree stand shots (or elevated hides) present the hunter with a new set of shot placement problems. Normally the animal is closer to you than during a walk-and-stalk, and it’s usually at an acute angle. This angle implies you need to adjust the distance used to aim with, and you need to change the spot where you aim. For a very important slant on shotplacement, read "Shooting Distances based on reaction time" again... |
The best practice for distance measurement at tree stands is to measure first a number of marker objects, from the base of the tree stand, while on the ground. This will give you the horizontal distances. Once you are in the tree stand you use these markers to estimate distance. |
You also need to lift the spot you aim at slightly, depending on the angle. You should be aiming for the top of the heart, which is basically just below the centre of the chest. The spot you aim at now can even be high up on the rump, passing through the centre, and exiting at the bottom of the chest.It is suggested that you do not aim for the spine, and therefore always aim for the arrow to miss it to either side. Also see "Shooting uphill or downhill", and the effect speed has on accuracy. |
Here is an interesting perspective on vital area diameters. These animals were frozen and cut into half. This provides us with the position and size if vitals organs. Just as animals differ on the outside, the precise position and form of the internal organs also shows some variation. |
Warthogs are notorious for their toughness, and speed. |
Here we look at a Springbuck. Its vital area is about 5.5" at its narrowest. |
Blesbuck, with a vital area diameter of 8.5" |
Blue wildebeest, with a surprising 7". This is smaller than expected. |
And here we have a kudu, also about 7". |
Although these are interesting studies, one photo does not represent a specie. We do not know the age of these animals, nor does the exact cut through them looks like it cut throught the middle. |
Further Reading: Cleve Cheney, AB&A, Mar 2008, p8, "In the Zone" Willie Oosthuizen, AB&A, Jul 2007, p17, "Shot placement for trophy purposes" David Guthrie, AB&A, Jan 2007, p10, "The G-Shot" |
The first thing about accuracy is arrow weight. You can ask the question, how close do my arrows need to be matched for weight, to shoot within 0.5 inches of each other? Here is a simple equation with which to calculate this:
dW = 2.(m+100).H.V2/(S2g). |
The bigger a broadhead, the more it is likely to plain, or steer the arrow, and thereby making it unstable. Broadheads shoots larger groupings than field points. This is why SABA requires accuracy assessment and 3D competitions to be done with broadheads. Many broadheads have cutouts in the blades. These help to reduce the surface area of the blade which contributes to less plaining, and less penetration friction. |
In general, when increasing the blade area, fletching area should also be increased. Some hunters suggest to use even 4x 5" fletches on 4 bladed broadhead. Of course, the better the bow is tuned, i.e. the straighter the arrow leaves the bow, and the quicker it stabilizes, the better the grouping you will get with broadheads. Lighter arrows also stabilize more quickly than heavier ones. |
Bad groupings with a particular broadhead usually reflect on the broadhead and arrow stability. More fletches may help, and increasing the angle of the fletching may help. Changing the spine or FOC may also help. |
If you find that the grouping does not change, but the broadhead shoots consistently off target,the problem can usually be corrected with bow tuning. |
Further Reading: Sampie Stofberg, AB&A, Mar 2009, p42, "Wanneer om te skiet" Herman Brand, AB&A, Nov 2008, p57, "Stop en Verbeter" Sampie Stoffberg, AB&A, Nov 2008, p57, "Jaagskote in die Jagveld" Seppie Celliers, AB&A, Mar 2008, p54, "Maklike oefen tegnieke om gou beter te skiet" John Dudley, AB&A, Jan 2008, p15, "Curing buck fever and target panic" Seppie Celliers, AB&A, Oct 2006, p51, "Hoe kan ek beter skiet? (Part 1)" Seppie Celliers, AB&A, Nov 2006, p50, "Hoe kan ek beter skiet? (Part 2)" Seppie Celliers, AB&A, Dec 2006, p49, "Hoe kan ek beter skiet? (Part 3)" Johan Smit, AB&A, May 2007, p30, "Oorkom plukskiet" John Dudley, AB&A, Sep 2007, p38, "Maximizing you hunting accuracy" John Dudley, AB&A, Oct 2007, p25, "Shooting Accurate Constantly" |
Although it is highly recommended to use a rangefinder, the following techniques may come in handy if the battery goes down, or the device fails... Always bear in mind that you can for any technique simply divide the distance into two, and estimate the nearest half’s. Double it then for the whole distance. |
Learn to estimate a particular distance, say 10y, on the ground, towards the target. The technique is then simply to count how many times it fits into the total distance. You can also estimate multiples of 10 and then 20 yards, etc., and get the average. |
These cards are marked with the apparent height of 1m at various distance intervals, when the card is viewed at a particular distance. |
This technique inverts the "angle cards" idea. Instead of comparing the apparent height with various pre-marked heights, we use the number of times a known/estimated distance at the target’s position, fits into a single pre-marked distance. |
Basically the same technique as the thumb idea above, but with the ruler you can impress more suckers, wink-wink. |
You could of course use anything with at least 10" marked on it (an arrow comes to mind). |
Another adaptation to the above technique is possible when shooting 2D targets, since they are printed on the same size paper! Walk up to 10yd away from the target, and hold up your bow at shooting length. The target will fill a certain width and height inside the sight, or on the riser. Make a mental note thereof. |
There are two variations of this technique. They are very similar to the previous ones, but with slightly different accents, and can come in handy to cross check each other. These techniques also start with a known or estimated target size. But instead of using a fixed width a particular distance, use 1/100 of the target’s size. |
Disadvantages |
This is an easy technique. Take a pencil, or even a sight’s pin, or field point. |
Camouflage for bowhunters plays an important role for the walk-and-stalk, and ambush bowhunter (less so for using hides). This hunter needs to get very close to animals without alerting them to his/her presence. For effective camouflage the hunter needs to take various aspects into account: movement, shadows, silhouettes, shape, surface, symmetry, size, situation, sound, and smell. |
Any movement is very easily seen by all animals.When moving in the field, do it as slow as possible. When very close to your target, try to move only parts of your body at a time. It is of such importance that the lack of any movement becomes an ambush - which is so effective that some hunters feel it's not ethical! The best pattern that hides movement is no pattern at all. A single natural colour or a large low contrast pattern with blurred edges works better for a moving hunter. Smaller sharp edged, high contrast patterns work best for an ambush hunter. |
The silhouette defines your outline, or shape. Another aim of camouflage should be to break the hunter's shape. The use of high contrast on edges, as seen from a particular direction, is most effective. However, the moment you move, they become more visible. |
Never confuse camouflage for combat, with that for hunting. Although they can look similar, never judge them with a human eye. Check the patterns at 100 to 10Y. It should stay blotchy and fragmented, and never become a blob of a single colour. |
As a last word on camouflage, the best all purpose everywhere camouflage makes you look like something very well known, totally benign, and that's everywhere - a rock. If you walk through the field, how much attention do you apply to rocks? You are always looking at bushes, what's in them, behind them, and as for rocks, at most what's behind them. |
The time you wait before you start tracking an animal is based very much on the shot placement. You should wait at least 15 minutes for a well placed heart or double lung shot, however even 30 minutes is not overdoing it. For a liver or gut shot, you should wait at least an hour before tracking starts. However, some hunters wait even 3 hours before starting. |
When tracking the shot animal, do it as if you are stalking it - very slowly, and carefully. This is not only for safety for you and your PH or guide, but also should it still be alive, and only resting a bit, a noisy tracking party can scare it into the next farm. The old hunters know it's the dead ones that kill you, or that run the furthest... |
There are long and beautiful stories of trackers, and how with the faintest of evidences, they can tell you not only where the animal went, but the particular type, male/female, age, temperament, and of course, where they headed. If only we could write down the skill ... |
There are only 2 rules when it comes to tracking. The first rule is never walk on the spoor. Walk to the side of it. And if you have a whole group of spectators, keep them way back of the tracking. The dust for your shoes can disturb and hide evidences. |
Blood when dried becomes brown. Small spots of blood dry within a minute of two in the hot sun. So you should be looking for brown and red. The blood normally is more smeared against the grasses and bushes as the animal walks, unless of course the bleeding is profuse. The blood gets caught up in the hair much like paint in a paint brush. |
Watery blood, with stomach contents is a bad sign - indicative of a gut shot. It IS going to be a long trek.If the whole arrow has blood on, it’s usually a sure sign of a pass through, and usually a good blood spoor. Antelope and dog blood clots on the ground generally within minutes, while pig blood clots in 3.5 minutes and equine blood (horses, zebras) in 11.5 minutes. |
Always remember, it is not the tracker's responsibility to find your trophy - he is doing you a favour. Respect him and show gratitude... and he may just make it his responsibility. |
There is a whole bunch of other rules too, but it's more a case of survival than tracking. Never assume a dead animal to be safe - they are the ones that kill. Never think they are too small to hurt you, or too large to move fast enough. Always keep your eyes open for any other game in your surroundings. With bowhunting, most of the animals will not even know your there - keep it that way. Never assume the animal is dead - the dead ones run the furthest. Do tracking like you would do a walk-and-stalk: slow, looking around, and silent. |
Further Reading: Cleve Cheney, AB, Nov/Dec 2000, p23, "Principles of Tracking - Part 2" Cleve Cheney, AB, Jan/Feb 2001, p17, "Principles of Tracking: Interpreting Sing - blood trailing - Part 3" Cleve Cheney, AB, Mar/Apr 2001, p18, "Principles of Tracking: Interpreting Sing - identification of tracks (mammals) - Part 4" Cleve Cheney, AB&A, Mar 2008, p74, "A Tracking Notebook" Cleve Cheney, AB&A, Feb 2008, p66, "Tracking by sound" Cleve Cheney, AB&A, Jan 2008, p74, "Mud Tracking" Cleve Cheney, AB&A, Nov 2007, p74, "Following a blood trail (Part1)" Cleve Cheney, AB&A, Dec 2007, p74, "Following a blood trail (Part2)" Cleve Cheney, AB&A, Oct 2007, p74, "Tracking: ageing sign - scats" |
There are much written about ethics, and SABA will not say the last word on it. But we (SABA) want to start a process wherewith the bowhunting community can develop a mature and complete education on all aspects of bowhunting, ethics included. |
Therefore neither SABA nor probably anybody else can define "a fair chase". A really fair chase is probably only when you have to run down your quarry, and bite it to death. |
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If we all can accept these points, we need not have any argument on ethics. Anything that is not solved by referring back to these principles, becomes opinions, and is subjective, and most probably will change in time and among cultures as well. Then a "fair chase" lies outside the scope of ethics, and becomes one of opinion.
Rean Steenkamp, editor of the African Bowhunter and Archer, has the following to say:
This illustrates the difference between ethics, opinion and a fair chase. The most important implication of these principles is that you have to shoot accurately, not with marginal or inferior equipment, and only if a safe and sure shot is available. This applies to ALL types of hunting. |
Before even ethics come the rules of bowhunting. These are simple and leave very little to interpretation. |
On these last rules: SABA supports the very old and universal rule, if you draw blood, you pay. There is no responsibility on the farmer’s side, or the PH, or the manager, to find the animal you shot. It was your decision to hunt there, and you must have inquired on the policy of the farmer, if they have good trackers, perhaps trained dogs, etc. If you shoot and there is blood on the scene, you must pay. Likewise if the carcass is only found the next day and there is not much left. It is the right of the farmer to refuse you any further hunting or even access to his land, if you do not follow this rule. Likewise, if you feel you were not treated well, it is your right to hunt elsewhere. And if you want to shoot an Oryx and the guide/PH or whoever is with you, say go, and it’s a sable antelope, you pay. If you respect these people, their animals and their rules, they will make it their responsibility to find your trophy. |
SABA also supports what can be called good hunting manners: |
SABA requires as part of their proficiency program, for hunters to actively practice and partake in competitions. |
g) A female animal (cow, ewe or sow) is with dependent young. |
The target in the case of the spinal cord and brain is also protected by strong bones, creating a probability of not penetrating deep enough. In these cases where the animal was not killed it would lead to a wound. Therefore even though the shots would be perfectly effective, they are unethical as the chance of violating the death principle is too big. |
If there is any reason to query the ethics of a shot, query it, for it is probably on the verge of being unethical, and therefore, already so. |
One of the biggest issues we just touched is marginal equipment. This subject is however so large, that it fills almost a whole proficiency program. |
Please take note that although these recommendations are based on hunting experiences, it does not guarantee a successful hunt. It also follows that it is possible to hunt successful, although usually not lawful/ethical, by not adhering to them. Currently the law prescribes some equipment requirements, but makes no mention of the archer's abilities. The equipment provides penetration, while the archer provides accuracy, and it is on this point that we base our recommendations. |
As best situation, we recommend that the optimum arrow mass always be met. The optimum velocity or momentum as suggested is subject to the hunting point's ability to cut flesh (Ro value). An arrow should ideally exceed the suggested velocity. |
Further Reading: Engee Potgieter, AB&A, Aug 2007, p39, "Take better trophy photos" Cleve Cheney, AB&A, Oct 2007, p15, "Building blinds for bowhunting" Louis Stoffberg, AB&A, Jun 2008, p55, "Bou 'n Gawe Skuiling" Harry Marx, AB&A, Jan 2009, p11, "The cheapest chronograph yet" Harry Marx, AB&A, Dec 2007, p19, "A 'cheap' Chronograph" Cleve Cheney, AB&A, Jun 2008, p20, "Bushcraft: Fire" |
The use of species categories are no longer promoted, and instead we propose simply to work on the animal's mass. This allows for "relaxing" the requirements for young animals without worrying about arbitrary category borders.
However, as we introduced the effect of the broadhead into the requirements since the last edition, we will here provide tables for various broadheads. These tables are also available on the web at http://www.bowhunting.co.za/SABA/asp/minreq.asp |
The first table is for four bladed chisel point tips: |
The next table is for three-bladed mechanicals. On a personal note, I will NEVER use a mechanical on a buffalo. Please, do not try doing so. There overlapping ribs WILL brake the broadhead, and that will cause sever penetration issues. |
Here we see a fairly standard three blader cut on contact tip, with a typical resistance of 8 lbs. |
The last table is for a two blader, typically used for bigger animals. The huge effect of the broadhead can be seen when comparing this table to the first one. |
Rean Steenkamp, former chairman of the Traditional Archers of South Africa, and editor of Africa's Bowhunter magazine, hunts with traditional equipment. Elsewhere we note how the model predicts certain minimum requirments, and how it is confirmed by among others, these results. You can compare his results with the last table provided above. |
BH DW mass speed MA KE Dp Animal tree shark 46 460 150 23 8" impala zwickey " " " " full+bones " snuffers " " " " 8"+ bones " tree shark 58 620 150 13 31 BWB " 46 620 156 14 34 " " " " " " 30"+ impala Q-away zwickey delta " " " " full 2x " " " " " full warthog " 50 " " " full 5x kudu bulls + BWB |
Hunting tips for animals <200kg should have a point with blade heights of at least Ø 0.35" (9mm)(cutting diameter 1"). |
Thank you Nico Groen for providing this for us - just reading legal documents is already a difficult venture, and he made a good job of summarising it for us. |
The farm must have bow-hunting exemption. |
You always require written permission from the owner of the land, to hunt on the land. |
You always require a transport permit for all animals and animal products you are transporting, from the farm, to your house, butchery or taxidermy. |
You always require a hunting licence, issued by a goverment agency, for hunting: |
You always require special permits from government to hunt any threatened or protected species. |
This summary gives an overview of the hunting regulations and legislation in the
various provinces in South Africa. IGNORANCE IS NO EXCUSE – If your hunt is not legal you are POACHING!!!!! |
Each of the nine provinces has its own hunting regulations. Therefore, it is
important that hunters know what these regulations entail and ensure that they
comply accordingly before they hunt. In Gauteng, Northwest, Mpumalanga and
Limpopo hunters may hunt on an exempted farm without a licence, but they
must have a permit from the landowner that gives them permission to hunt. On
open farms, hunters must have both a hunting licence and a permit.
In the other five provinces, hunters must always have a hunting licence.
The landowner and his “family” might be exempted from provincial hunting
licences. |
Exempted farms: see rules for Limpopo Province. |
Exempted farms: See rules for Limpopo Province. |
Exempted farms: The hunter does not need a hunting licence. He/She should
obtain written permission from the landowner to hunt and take this permission
letter with him/her on the hunting trip. |
2012 examples of permits and prices
|
Exempted farms: Same as for Limpopo |
VENUE PERSON TELEPHONE FAX NO Loskopdam Isak Aphane 013 262 4184/4190 013 262 2762 Ermelo Johan Coetzer 017 819 2827 017 811 4800 Boy Dladla 083 627 0991 Middelburg B Nkosi 013 282 8671 013 282 8674 Lydenburg Jannie de Bruyn 013 235 2395 013 235 2571 Nelspruit 013 759 5386 013 759 5490 Komatipoort & Malelane Sam Malindisa 083 626 6319 |
NB: daily bag limits apply for licences to hunt game birds |
Hunting licences are valid from day of purchase until 31 December of the same
year. A hunting licence costs in the region of R50,00 for ordinary game. A permit
for hunting protected game costs ±R200,00. The validity is the same as for an
ordinary licence described above. An additional permit to hunt outside the
specified hunting season costs R100,00. |
REGION/DISTRICT CONTACT PERSON TEL NO FAX NO Bloemfontein Diana Nel 051 400 9527 051 400 9523 Sandveld Nature Rsrv A v/d Westhuizen 053 433 1703 053 433 1703 Koppies Dam Nature Rsvr JJ Joubert 056 777 2034 056 722 522 Willem Pretorius Game R D Erasmus 057 651 4003 057 651 4005 Soetdoring Nat Rsvr M Mohale 051 433 9002 051 433 9002 Erfenis Dam Nat Rsrv R Lotz 057 724 2111 057 733 2125 |
Rustfontein Dam N-Rsrv J van Rensburg 051 528 2924 051 526 2970 Kalkfontein Dam N-Rsrv A Winkel 051 722 1441 051 722 1441 Gariep Dam NatRes H Bosman 051 754 0026 051 754 0045 Tussen-die-Riviere NR F van den Berg 051 763 1000 051 763 1114 Caledon Nat Res D Hayter 051 583 1920 051 583 2000 Sterkfontein Dam NR M Roods 058 622 3520 058 622 1772 Seekoeivlei Nat Res G Wandrag 058 924 0183 058 924 0183 Bathurst Nature Rsrv K Claus 051 442 7080 051 442 2109 Enquiries: Diana Nel at tel. 051 400 9527 |
Hunting licences for ordinary game (impala, bushbuck ram & duiker) is usually
valid from 31 May to 31 August annually and costs in the region of R8,00 per
licence. |
Hunting licences are compulsory for all hunting activities without any restrictions
on numbers and species. The licence cost R150,00 and is valid for one year.
Hunters must apply personally and must produce their identification documents
when purchasing licences. |
Hunting licences are valid for exactly one year from the day of purchase. Certain
species may be hunted during the hunting season only.
Enquiries: Eastern Cape Nature Conservation at tel.(040) 609 2307.
All hunters must be in possession of general hunting licences to hunt in the
Eastern Cape Province. This licence is also valid for bird hunting, and is available
from most firearm dealers. |
CITY/TOWN TEL NO East London 043 742 0340 Bisho 040 609 2307 |
Hunters must be in possession of a general hunting licence, which is available at
agencies such as firearm-dealers and other offices of Cape Nature Conservation
for approximately R170,00. |
TOWN/CITY CONTACT TEL NO George 044 802 5300 Porterville 022 931 2900 Robertson 023 625 1621 Onrus 028 314 0062 Cape Town 021 483 0000 / 659 3418 Oudtshoorn 044 203 6300 |
Examples of protected animals list as per Limpopo Ordinance: |
SPECIALLY PROTECTED WILD ANIMALS Mammals COMMON NAME SCIENTIFIC NAME African elephant Loxodonta africana Ant bear Orycteropus afer Black footed cat Felis nigripes Lichtenstein’s hartebeest Alcelaphus lichtensteinii Pangolin Manis temmincki Red duiker Cephalophus natalensis Rhinoceros, Black Diceros bicornis Rhinoceros, White Ceratotherium simum Roan antelope Hippotragus equinus Sharpe’s grysbok Raphicerus sharpei Suni Neotragus moschatus Wild dog Lycaon pictus Birds (Just a few of the bigger species are listed here) COMMON NAME SCIENTIFIC NAME Barred Owl Glaucidium capens Bat hawk Macheirhamphus alcinus Bateleur Terathopius ecaudatus Blue crane Tetrapteryx paradisea Bustard, Kori Ardeotis kori Bustard, Stanley’s Neotis denhami Crested guineafowl Guttera edouardi Eagle- Tawny Aquila rapax Grass Owl Tyto capensis Ground hornbill Bucorvus leadbeateri Martial eagle Polemaëtus bellicosus Pel’s fishing owl Scotopelia peli Saddlebill stork Ephippiorhynchus senegalensis Vulture (all) Whitebacked Night Heron Gorsachius leuconotus Whitebellied Korhaan Eupodotis cafra Whitecrowned Plover Vanellus albiceps Yellow-billed Oxpecker Buphagus africanus Yellow-throated Sandgrouse Pterocles gutturalis Reptiles COMMON NAME SCIENTIFIC NAME Nile crocodile Crocodylus niloticus |
|
PROTECTED WILD ANIMALS Mammals COMMON NAME SCIENTIFIC NAME Aardwolf Proteles cristatus African civet Civettictis civetta African wild cat Felis silvestris lybica Buffalo Syncerus caffer Bushbaby Galago crassicaudatus Bushbaby, Lesser Galago senegalensis Cape clawless otter Aonyx capensis Cheetah Acinonyx jubatus Fox, Bat-eared Otocyon megalotis Fox, Cape Vulpes chama Giraffe Giraffa camelopardalis Hedgehog Atelerix frontalis |
Hippopotamus Hippopotamus amphibius Honey badger Mellivora capensis Hyaena, Brown Parahyaena brunnea Hyaena, Spotted Crocuta crocuta Jameson’s red rock rabbit Pronolagus randensis Klipspringer Oreotragus oreotragus Leopard Panthera pardus Lion Panthera leo Mongoose, Mellers’s Rhynchogale melleri Mongoose, Selous Paracynictis selousi selousi Oribi Ourebia ourebia Reedbuck, Common Redunca arundinum Reedbuck, Mountain Redunca fulvorufula Rhebuck, Grey Pelea capreolus Sable antelope Hippotragus niger Samango monkey Cercopithecus mitis Serval Laptailurus serval Side-striped Jackal Canis adustus Steenbok Raphicerus campestris Tsessebe Damaliscus lunatus Yellow-spotted rock dassie Heterohyrax brucei Birds Any bird which is a wild animal excluding i) a bird which is a specially protected wild animal; ii) a bird which is game; and iii) the following species: COMMON NAME SCIENTIFIC NAME All species of mousebirds Family Coliidae Black-eyed bulbul Pycnonotus barbatus Cape sparrow Passer melanurus Crow, Black Corvus capensis Crow, Pied Corvus albus Dove, Cape turtle Streptopelia capicola Dove, Laughing Streptopelia senegalensis Dove, Red-eyed turtle Streptopelia semitorquata Ostrich Struthio camelus Red-billed quelea Quelea quelea Red-winged starling Onychognathus morio Weaver, Cape Ploceus capensis Weaver, Masked Ploceus velatus Weaver, Spotted-backed Ploceus cucullatus Reptiles and amphibians COMMON NAME SCIENTIFIC NAME Bullfrog Pyxicephalus adspersus File snake, Black Mehelya nyassae File snake, Cape Mehelya capensis Python Python sebae |
All other species of reptiles excluding; All species of the Class Reptilia; water monitor, rock monitor, and all excluding Varanus niloticus, indigenous snakes not listed in this Varanus albigularis and all species Schedule. of the Sub Order Serpentes, except Phython sebae, Mehelya capensis and Mehylya nyassae. |
GAME Mammals COMMON NAME SCIENTIFIC NAME Blue wildebeest Connochaetes taurinus Burchell’s zebra Equus burchelli Bushbuck Tragelaphus scriptus Caracal Caracal caracal Chacma baboon Papio hamadryas ursinus |
Eland Tragelaphus oryx Gemsbok Oryx gazella Grey duiker Sylvicapra grimmia Hare, cape Lepus capensis Hare, scrub Lepus saxatilis Impala Aepyceros melampus Kudu Tragelaphus strepsiceros Nyala Tragelaphus angasi Red Hartebeest Alcelaphus buselaphus Springbok Antidorcas marsupialis Vervet monkey Chlorocebus aethiops Waterbuck Kobus ellipsiprymnus Birds COMMON NAME SCIENTIFIC NAME Duck, White faced whistling Dendrocygna viduata Duck, Yellow billed Anas undulata Francolin, Crested Francolinus sephaena Francolin, Natal Francolinus natalensis Francolin, Red-wing Francolinus levailantii Francolin, Shelley’s Francolinus shellyi Francolin, Swainson’s Pternistis swainsoni Goose, Egyptian Alpochen aegyptiacus Goose, Spur-winged Plectropterus gambensis Helmeted guinea fowl Numida meleagris Red billed teal Anas erythrorhyncha Red knobbed coot Fulica cristata Rock pigeon Columba guinea |
WILD ANIMALS TO WHICH SECTION 31(1)(f) APPLIES “31. (1) No person may without a permit hunt – (a) specially protected wild animals; (b) protected wild animals; (c) game; (d) specially protected wild animals, protected wild animals, game and nonindigenous wild animals during the night; (e) in a Provincial Nature Reserve, a Site of Ecological Importance, a Protected Environment or a Private Nature Reserve; or (f) a wild animal referred to in Schedule 5 which – (i) is under the influence of a tranquillising, narcotic, immobilising or similar agent; (ii) has been lured by – (aa) a simulation or recording of the natural sound made by an animal; (bb) an imitating sound made by a human; or (cc) bait; (iii) has been confined to a cage; or….” (iv) has been confined to an enclosure, the size of which must be prescribed, from which it cannot readily escape. COMMON NAME SCIENTIFIC NAME Cheetah Acinonyx jubatus Hyaena, Brown Parahyaena brunnea Hyaena, Spotted Crocuta crocuta Leopard Panthera pardus Lion Panthera leo Wild dog Lycaon pictus |
NON-INDIGENOUS WILD ANIMALS COMMON NAME SCIENTIFIC NAME Black wildebeest Connochaetus gnou Blesbuck Damaliscus pygargus phillipsi Blue duiker Philantomba monticola Bontebok Damaliscus pygargus dorcas Greysbok Raphicerus melanotis Mountain zebra Equus zebra (b) All mutations, cross-breeds, improved, alien colour variations, genetic variations and genetically modified specimens of any wild animal. |
Requirements are based on the animal's weight, and to a degree on what could be considered its "toughness" and the "danger" of hunting it, and as such is fairly arbitrary. |
Temperament is if course a highly subjective issue, for the hunter and the hunted. There are some species differences, but a bigger difference is due to circumstances. It is suggested you take cognisance of the animal's behavior to determine temperament, and to adjust maximum yardages accordingly. |
In general the temperament can be compared to reaction times, and the following is suggested:
|
See the table on maximum distances based on reaction times for the effect this should have on your shooting. Temperament should override any other species or accuracy concerns. |
|
Further Reading: Engee Potgieter, AB&A, Jan 2008, p27, "Black Wildebeest:Icon of the open plains" |
Average Mass: 60-80, 53, 32-44 Temperament: Cautious Average Shoulder Height: 95cm (37") Rowland Ward: 41.91cm (16 1/2") max 20 5/8" SCI: 39 Points max 54 7/8 Track: 64mm (2 1/2") x 45mm (1 3/4") Min Equipment: 350gr @ 250fps, Ro<16 |
Average Mass: 215-250, 58, 125-145 Temperament: Reasonably calm Average Shoulder Height: F:135cm M:150cm Rowland Ward: 72.39 cm (28 1/2") max 33 7/8 SCI: 70 Points max 94 3/4 Track: 86mm (3 3/8") x 61mm (2 3/8") Min Equipment: 550gr @ 250fps, Ro<12 |
Further Reading: Cleve Cheney, AB, Jan/Feb 2001, p8, "Bowhunting Blue Wildebeest" Cleve Cheney, AB&A, Jun 2008, p8, "Hunting Blue Wildebeest" Jerry Pilling, AB&A, Jun 2008, p12, "Waiting for a wildebeest" |
Average Mass: 680-820, 50, 340-410 Temperament: Reasonably calm Average Shoulder Height: 170 cm (67") Rowland Ward: 114.30 cm (45") SCI: 100 Points Track: 152mm (6") x 152mm (6") Min Equipment: 800 gr @ 220, 900gr @ 215fps, Ro<8 |
Further Reading: Piet Lombard, AB&A, Apr 2007, p9, "Buffalo hunt on the run" |
Average Mass: 63-73, 55, 35-40 Temperament: nervous Average Shoulder Height: 80 cm (31") Rowland Ward: 38.10 cm (15") SCI: 31 Points Track: 41mm (1 5/8") x 25mm (1") Equipment: 350gr @ 250fps, Ro<12 |
Further Reading: Cleve Cheney, AB&A, Jul 2008, p8 |
Average Mass: 65 Temperament: nervous Average Shoulder Height: 75 cm (30") Rowland Ward: 13.97 cm (5 1/2") SCI: 11 Points Track: 41mm (1 5/8") x 38mm (1 1/2") Equipment: 400gr @ 250fps, Ro<10 |
Further Reading: Engee Potgieter, AB&A, Oct 2008, p28 Cleve Cheney, AB&A, Dec 2007, p8, "Hunting the Feral Pig" Adrian de Villiers, AB&A, Dec 2007, p27, "Bowhunting Feral Pigs" |
Average Mass: 7 - 19 kg Temperament: nervous Average Shoulder Height: 40 - 45 cm (17") Rowland Ward: 19.05 cm (7 1/2") SCI: 6 Points Track: 51 x 51 mm(2") Equipment: 350gr @ 250fps, Ro<12 |
Average Mass: 63 Temperament: nervous Average Shoulder Height: 86 cm (34") Rowland Ward: 31.44 cm (12 3/8") SCI: 12 Points Track: 105mm (4 1/8") x 86mm (3 3/8") Equipment: 400gr @ 250fps, Ro<12 |
Average Mass: 910 Temperament: Reasonably calm Average length: 5.5m + (18 '+) Rowland Ward: 4.27m (14') length SCI: 2.75 m (9 ') Track: Front: 180mm (4 1/4") x 150mm (4 1/4") Hind: 180mm (4 1/4") x 150mm (4 1/4") Equipment: 900gr @ 200fps, Ro<10 |
Average Mass: 10-14, 55, 6-8 Temperament: Cautious Average Shoulder Height: 30 cm (12") Rowland Ward: 4.44 cm (1 3/4") SCI: 4 Points Track: 41mm (1 5/8") x 25mm (1") Equipment: 350gr @ 250fps, Ro<12 |
Further Reading: Cleve Cheney, AB&A, Jan 2007, p8, "Hunting the Blue Duiker" Cleve Cheney, AB&A, Nov 2008, p8 |
Average Mass: 460-910, 51, 235-464 Temperament: Cautious Average Shoulder Height: 170 cm (67") Rowland Ward: 88.90 cm (35") SCI: 77 Points Track: 114mm (4 1/2") x 95mm (3 3/4") Equipment: 600gr @ 250fps, Ro<10 |
Further Reading: Cleve Cheney, AB&A, Oct 2008, p8 Anthony C. Ruggeri, AB&A, Jan 2007, p27, "Eland" |
Average Mass: 5700 Temperament: Reasonably calm, but can be nervous Average Shoulder Height: 350cm (138") Rowland Ward: 36.36kg (80lb) SCI: 100 Points Track: 533mm (21") x 483mm (19") Equipment: 1200gr @ 200fps, Ro<5 |
Further Reading: Fritz Rabe, AB&A, Oct 2006, p36, "Elephant Bowhunt" Hendrik Von Wielligh, AB&A, Aug 2007, p19, "Musth in Male African Elephants" |
Average Mass: 68 Temperament: Average Shoulder Height: 91 cm (36") Rowland Ward: 64.13 cm (25 1/4") SCI: 130 Points Track: 73mm (2 7/8") x 44mm (1 3/4 ") Equipment: 350gr @ 250fps, Ro<12 |
Average Mass: 3 - 4.5kg Temperament: shy, nervous Average Shoulder Height: 35-40 cm (16") Rowland Ward: SCI: Track: Equipment: 350gr @ 250fps, Ro<12 |
Average Mass: 180-210, 55, 99-118 Temperament: Cautious Average Shoulder Height: 120 cm (47") Rowland Ward: 101.60 cm (40") SCI: 88 Points Track: 95mm (3 3/4") x 70mm (2 3/4") Equipment: 500gr @ 250fps, Ro<10 |
Further Reading: Cleve Cheney, AB&A, Aug 2007, p8, "Hunting Gemsbok" |
Average Mass: 600-1400, 55, 330-770 Temperament: Reasonably calm - Cautious Average Shoulder Height: 5 -6 m (16 - 19 ft) Rowland Ward: nc SCI: nc Track: 190mm (7") x 150mm (6") Equipment: 900gr @ 210fps, Ro<5 |
Further Reading: Gideon Van Niekerk, AB&A, Jul 2006, p30, "My Giraffe" |
Average Mass: 25 Temperament: nervous Average Shoulder Height: 81 cm (32") Rowland Ward: 20.01 cm (7 7/8 ") SCI: 18 Points Track: 64mm (2 1/2") x 41mm (1 5/8") Equipment: 350gr @ 250fps, Ro<12 |
Average Mass: 8-14, 55, 4-8 Temperament: Average Shoulder Height: 54 cm (21") Rowland Ward: 7.62 cm (3") SCI: 7 Points Track: 32mm (1 3/4") x 19mm (3/4") Equipment: 350gr @ 250fps, Ro<12 |
Further Reading: Cleve Cheney, AB&A, Nov 2006, p8, "Hunting Cape Grysbok" Engee Potgieter, AB&A, Nov 2006, p25, "Bowhunting the Cape Grysbok" |
Average Mass: 160-182, 55, 88-100 Temperament: Cautious Average Shoulder Height: 124 cm (49") Rowland Ward: 58.42 cm (23") SCI: 62 Points Track: 98mm (3 7/8") x 67mm (2 5/8") Equipment: 450gr @ 250fps, Ro<12 |
Further Reading: Cleve Cheney, AB&A, Aug 2008, p8 (Red) Cleve Cheney, AB&A, Mar 2007, p8, "Hunting Lichtenstein Hartbees" |
Average Mass: 2000 Temperament: Caution to nervous Average Shoulder Height: 150 cm (60") Rowland Ward: 75.89 cm (29 7/9") SCI: 50 Points Track: 254mm (10 ") x 254mm (10 ") Equipment: 1000gr @ 205fps, Ro<5 |
Further Reading: Fritz Rabe, AB&A, Mar 2009, p17 |
Average Mass: 70 Temperament: Reasonably calm Average Shoulder Height: 80 cm (31") Rowland Ward: ----- SCI: 15 Points Track: 110mm (4") x 110mm (4") Equipment: 350gr @ 250fps, Ro<12 |
Further Reading: Cleve Cheney, AB&A, Sep 2009, p8, "Hunting Hyena" |
Average Mass: 39-80, 58, 22-46 Temperament: Cautious Average Shoulder Height: 90 cm (36") Rowland Ward: 60.02 cm (23 5/8") SCI: 54 Points Track: 60mm (2 3/8") x 41mm (1 5/8") Equipment: 350gr @ 275fps, Ro<12 |
Further Reading: Cleve Cheney, AB, Nov/Dec 2000, p8, "Bowhunting the Impala" Cleve Cheney, AB&A, Jul 2007, p8, "Hunting Impala" Eddie Muller, AB&A, Jul 2007, p19, "Impala Hunt at Elandskloof" Gerhard Delport, AB&A, Mar 2009, p34 |
Average Mass: 4 - 8kg Temperament: Cautious Average Shoulder Height: 30 cm (12") Rowland Ward: SCI: Track: Equipment: 350gr @ 250fps, Ro<12 |
Further Reading: Cleve Cheney, AB&A, Apr 2007, p6, "Hunting Black Back Jackal" |
Average Mass: 11-16, 55, 6-9 Average Shoulder Height: 53 cm (21") Rowland Ward: 10.49 cm (4 1/8 ") SCI: 11 Points Track: 22mm (7/8") x 13mm (1/2") Equipment: 350gr @ 250fps, Ro<12 |
Average Mass: 150-300, 57, 86-172 Temperament: Cautious Average Shoulder Height: 150 cm (59") Rowland Ward: 136.85 cm (53 7/8 ") SCI: 121 Points Track: 111mm (4 3/8") x 51mm (2") Equipment: 500gr @ 250fps, Ro<10 |
Further Reading: Cleve Cheney, AB&A, Sep 2006, p8, "Hunting Kudu" |
Average Mass: 82 Temperament: Reasonably calm Average Shoulder Height: 71 cm (28") Rowland Ward: 39.06 cm (15 3/8") SCI: 14 Points Track:108mm (4 1/4") x 108mm (4 1/4") Equipment: 500gr @ 250fps, Ro<12 |
Average Mass: 210 Temperament: Reasonably calm Average Shoulder Height: 106 cm (42") Rowland Ward: 60.96 cm (24 ") SCI: 23 Points Track: 146mm (5 3/4") x 127mm (5") Equipment: 500gr @ 250fps, Ro<12 |
Further Reading: George Tsaparis, AB, Jan/Feb 2001, p22, "Lion Hunt" Smit Craill, AB&A, Feb 2008, p50, "Om 'n leeu met 'n boog te jag" |
Average Mass: 90-136, 55, 50-75 Temperament: Cautious Average Shoulder Height: 112 cm (44") Rowland Ward: 68.58 cm (27") SCI: 63 Points Track: 60mm (2 3/8") x 41mm (1 5/8 ") Equipment: 450gr @ 250fps, Ro<12 |
Average Mass: 14-20, 55, 8-11 Temperament: Average Shoulder Height: 58 cm (23") Rowland Ward: 14.93 cm (5 7/8 ") SCI: 13 Points Track: 35mm (1 3/8") x 19mm (3/4") Equipment: 350gr @ 250fps, Ro<12 |
Average Mass: Temperament: Average Shoulder Height: Rowland Ward: SCI: Track: Equipment: 400gr @ 250fps, Ro<12 |
Further Reading: Cleve Cheney, AB&A, Feb 2008, p8, "Hunting Ostrich" |
Average Mass: 10-24kg Temperament: Average Shoulder Height: 10 - 15 cm (6") Rowland Ward: SCI: Track: Equipment: 350gr @ 250fps, Ro<12
Further Reading: Cleve Cheney, AB&A, Jan 2008, p8, "Hunting Porcupine" |
Average Mass: 62-74kg Temperament: Average Shoulder Height: 80 cm (31") Record: 56,2 cm SCI: Track: Equipment: 450gr @ 250fps, Ro<12
Further Reading: Cleve Cheney, AB&A, Jul 2006, p8, "Hunting the Puku" |
Average Mass: 50-80, 55, 28-44 Temperament: nervous Average Shoulder Height: 91.44 cm (36") Rowland Ward: 35.56 cm (14") SCI: 21 Points Track: 64mm (2 1/2") x 41mm (1 5/8") Equipment: 450gr @ 250fps, Ro<12 |
Average Mass: 2150 Temperament: White: Reasonably calm; Black: nervous Average Shoulder Height: 170cm (67") Rowland Ward: 71.12cm (28") SCI: 70 Points Track: 279mm (11") x 229mm (9") Equipment: 1200gr @ 200fps, Ro<5 |
Further Reading: Cleve Cheney, AB&A, Apr 2006, p8, "Hunting White Rhino" |
Average Mass: 227-272, 55, 125-150 Temperament: Cautious Average Shoulder Height: 143 cm (56") Rowland Ward: 68.58 cm (27") SCI: 68 Points Track: 121mm (4 3/4") x 89mm (3 1/2") Equipment: 600gr @ 250fps, Ro<10 |
Further Reading: Cleve Cheney, AB&A, Jan 2009, p8 |
Average Mass: 180-230, 55, 100-127 Temperament: Cautious Average Shoulder Height: 140 cm (55") Rowland Ward: 106.37 cm (41 7/8 ") SCI: 100 Points Track: 114mm (4 1/2") x 76mm (3") Equipment: 600gr @ 250fps, Ro<10 |
Further Reading: Cleve Cheney, AB&A, Nov 2007, p8, "Hunting Sable" Carl Hager, AB&A, Nov 2007, p13, "Fable of a Sable" |
Average Mass: 55-115kg Temperament: Average Shoulder Height: 75-125 cm (29") Record: 92.4 cm SCI: Track: Equipment: 400gr @ 250fps, Ro<12
Further Reading: Cleve Cheney, AB&A, Jun 2007, p8, "Hunting Sitatunga" |
Average Mass: 5kg Temperament: Average Shoulder Height: 35 cm (14") Rowland Ward: SCI: Track: Equipment: 350gr @ 250fps, Ro<12
Further Reading: Cleve Cheney, AB&A, Oct 2006, p8, "Hunting Suni" |
Average Mass: 33-48, 51-58, 18-26 Temperament: nervous Average Shoulder Height: 74 cm (29") Rowland Ward: 35.56 cm (14") SCI: 30 Points Track: 51mm (2") x 35mm (1 3/8") Equipment: 350gr @ 275fps, Ro<12 |
Further Reading: Cleve Cheney, AB&A, May 2008, p8, "Hunting Springbuck" Frank Berbuir, AB&A, May 2008, p27, "Springbuck with bow and arrow" |
Average Mass: 9-14, 55, 5-8 Temperament: Cautious Average Shoulder Height: 52 cm (20") Rowland Ward: 11.43 cm (4 1/2") SCI: 11 Points Track: 32mm (1 1/4") x 19mm (1 3/4") Equipment: 350gr @ 250fps, Ro<12 |
Average Mass: 126 - 140 kg Temperament: Cautious Average Shoulder Height: 120 cm (47") Record: 46.99 cm SCI: Track: Equipment: 450gr @ 250fps, Ro<12 |
Further Reading: Cleve Cheney, AB&A, Mar 2009, p8 |
Average Mass: 80 Temperament: Cautious Average Shoulder Height: 70 cm (28") Rowland Ward: 33.02 cm (13") SCI: 30 Points Track: 51mm (2") x 44mm (1 3/4") Equipment: 450gr @ 250fps, Ro<12 |
Average Mass: 240-270, 55, 112-150 Temperament: Cautious Average Shoulder Height: 127 cm (50") Rowland Ward: 71.12 cm (28") SCI: 70 Points Track: 51mm (2") x 44mm (1 3/4") Equipment: 500gr @ 250fps, Ro<10 |
Further Reading: Cleve Cheney, AB&A, Oct 2007, p8, "Hunting Waterbuck" Adrian De Villiers, AB&A, Oct 2007, p13, "Defassa Waterbuck" |
Note: many boar has a grizzle pad, |
Further Reading: Engee Potgieter, AB&A, Dec 2007, p13, "An Eurasian Wild Boar Hunt" |
Average Mass: 270-350, 55, 150-200 Temperament: Reasonably calm Average Shoulder Height: 130 cm (51") Track: 127mm (5") x 102mm (4") Equipment: 500gr @ 250fps, Ro<8 |
Further Reading: Cleve Cheney, AB&A, Apr 2008, p8, "Hunting Burchell's Zebra" Cleve Cheney, AB&A, Sep 2009, p46, "Tracking Zebra" Cleve Cheney, AB&A, Aug 2006, p8, "Hunting the Hartman's Zebra" |
The females of the following animals:
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Further Reading: Fritz Rabe, AB&A, Dec 2008, p25, "The Tiny Ten" Fritz Rabe, AB&A, Sep/Oct/Nov 2008, p17, "Dangerous Game" |
Namibia have a recent legislation on Bowhunting, all antelopes can be hunted with bow and arrow. The guide must have a special permit to accompany bow hunters. Just as RSA, Namibia has chosen the arrows kinetic energy as a rule for the various sizes of game. (we expanded it to include mass and velocity) |
Category : Small antelopes ex. Blesbuck mass(gr) : 300 velocity(fps) : 200 Kinetic Energy : 25 momentum% : 27 Category : Midsize antelopes ex. Kudu, Warthog mass(gr) : 350 velocity(fps) : 230 Kinetic Energy : 40 momentum% : 36 Category : Large antelopes ex. Eland, Gemsbok mass(gr) : 500 velocity(fps) : 235 Kinetic Energy : 60 momentum% : 52 |
In 1995 was the first modern bow hunts allowed. Hunting with bow and arrow is only allowed on plains game. Minimum (400gr@240fps) 50FtLbs 68 Joule for the following game: Bushbuck, Duiker, Reedbuck, Red Lechwe, Impala, Oribi, Wildebeest, Zebra, Tsessebe, Kudu, Sable, Hartebeest, Gemsbok. |
In Zimbabwe Bowhunting has been legal with special regulation since 1989. The legislation has recently been changed and from 1999 according to Park and Wildlife General Amendment Regulation no 3 i.e. Bowhunting is allowed on "Alienated land" i.e. private and federal land excluding the concessions bordering the Zambezi or other areas were a concession is in effect. |
Small Game (rabbit, groundhog, etc.) mass(gr) : 300 velocity(fps) : 200 Kinetic Energy : 25 Momentum% : 27 Medium Game (deer, antelope, etc.) mass(gr) : 350 velocity(fps) : 230 Kinetic Energy : 40 Momentum% : 36 Large Game (elk, black bear, wild boar, etc.) mass(gr) : 500 velocity(fps) : 240 Kinetic Energy : 65 Momentum% : 53 Toughest Game (Grizzly, etc.) mass(gr) : 500 velocity(fps) : 240 Kinetic Energy : 65 Momentum% : 53 |
The objectives of this book are:
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The Assessor should ideally make use of a projector and notebook/laptop computer, since there are numerous colour pictures. The questionnaire should also be printed in colour, unless it can be projected. |
1) Theoretical presentation 2) Discussion and Q&A on all aspects 3) Theoretical test 4) Practical Shot Placement test In order to do the certification, the hunter requires the following: * A bow, and at least 3 arrows with broadheads * A rangefinder (optional) * A pen and calculator * A ID photograph * Practical assessment will be done in full hunting gear. |
The test is on the theoretical discussion, and is an "open book" test. Each hunter should be encouraged to make their own decisions, but discussion during the test is not prohibited. The objectives of this phase are to educate firstly, and then test the hunter on: |
1) Identification of species 2) Compensating for angled shots 3) Assessment of the temperament of the animal 4) Identification of Gender 5) Assessment of ethical situation 6) Shot Placement 7) Evaluation of hunting equipment re suitability 8) Calculating maximum ethical hunting distances 9) Showing general knowledge on bowhunting technique and practice |
Each objective is to be scored separately. The tests are to be marked by collecting all the papers, and then randomly distributing them among all the participants. The marking is then done as a group effort, with full discussion of all answers. 6.3 Suggestions for Practical shooting assessment
7 Bibliography |